ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
- URL: http://arxiv.org/abs/2507.15454v1
- Date: Mon, 21 Jul 2025 10:06:23 GMT
- Title: ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
- Authors: Ruijie Zhu, Mulin Yu, Linning Xu, Lihan Jiang, Yixuan Li, Tianzhu Zhang, Jiangmiao Pang, Bo Dai,
- Abstract summary: ObjectGS is an object-aware framework that unifies 3D scene reconstruction with semantic understanding.<n>We show through experiments that ObjectGS outperforms state-of-the-art methods on open-vocabulary and panoptic segmentation tasks.
- Score: 54.92763171355442
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: 3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework that unifies 3D scene reconstruction with semantic understanding. Instead of treating the scene as a unified whole, ObjectGS models individual objects as local anchors that generate neural Gaussians and share object IDs, enabling precise object-level reconstruction. During training, we dynamically grow or prune these anchors and optimize their features, while a one-hot ID encoding with a classification loss enforces clear semantic constraints. We show through extensive experiments that ObjectGS not only outperforms state-of-the-art methods on open-vocabulary and panoptic segmentation tasks, but also integrates seamlessly with applications like mesh extraction and scene editing. Project page: https://ruijiezhu94.github.io/ObjectGS_page
Related papers
- Object-X: Learning to Reconstruct Multi-Modal 3D Object Representations [112.29763628638112]
Object-X is a versatile multi-modal 3D representation framework.<n>It can encoding rich object embeddings and decoding them back into geometric and visual reconstructions.<n>It supports a range of downstream tasks, including scene alignment, single-image 3D object reconstruction, and localization.
arXiv Detail & Related papers (2025-06-05T09:14:42Z) - IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments [56.85804719947]
We present IAAO, a framework that builds an explicit 3D model for intelligent agents to gain understanding of articulated objects in their environment through interaction.<n>We first build hierarchical features and label fields for each object state using 3D Gaussian Splatting (3DGS) by distilling mask features and view-consistent labels from multi-view images.<n>We then perform object- and part-level queries on the 3D Gaussian primitives to identify static and articulated elements, estimating global transformations and local articulation parameters along with affordances.
arXiv Detail & Related papers (2025-04-09T12:36:48Z) - Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM [12.934788858420752]
Go-SLAM is a novel framework that utilizes 3D Gaussian Splatting SLAM to reconstruct dynamic environments.
Our system facilitates open-vocabulary querying, allowing users to locate objects using natural language descriptions.
arXiv Detail & Related papers (2024-09-25T13:56:08Z) - Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifiers [65.51132104404051]
We introduce the use of object identifiers and object-centric representations to interact with scenes at the object level.
Our model significantly outperforms existing methods on benchmarks including ScanRefer, Multi3DRefer, Scan2Cap, ScanQA, and SQA3D.
arXiv Detail & Related papers (2023-12-13T14:27:45Z) - Iterative Superquadric Recomposition of 3D Objects from Multiple Views [77.53142165205283]
We propose a framework, ISCO, to recompose an object using 3D superquadrics as semantic parts directly from 2D views.
Our framework iteratively adds new superquadrics wherever the reconstruction error is high.
It provides consistently more accurate 3D reconstructions, even from images in the wild.
arXiv Detail & Related papers (2023-09-05T10:21:37Z) - Object-Compositional Neural Implicit Surfaces [45.274466719163925]
The neural implicit representation has shown its effectiveness in novel view synthesis and high-quality 3D reconstruction from multi-view images.
This paper proposes a novel framework, ObjectSDF, to build an object-compositional neural implicit representation with high fidelity in 3D reconstruction and object representation.
arXiv Detail & Related papers (2022-07-20T06:38:04Z) - Object Scene Representation Transformer [56.40544849442227]
We introduce Object Scene Representation Transformer (OSRT), a 3D-centric model in which individual object representations naturally emerge through novel view synthesis.
OSRT scales to significantly more complex scenes with larger diversity of objects and backgrounds than existing methods.
It is multiple orders of magnitude faster at compositional rendering thanks to its light field parametrization and the novel Slot Mixer decoder.
arXiv Detail & Related papers (2022-06-14T15:40:47Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.