Complete Gaussian Splats from a Single Image with Denoising Diffusion Models
- URL: http://arxiv.org/abs/2508.21542v1
- Date: Fri, 29 Aug 2025 11:55:47 GMT
- Title: Complete Gaussian Splats from a Single Image with Denoising Diffusion Models
- Authors: Ziwei Liao, Mohamed Sayed, Steven L. Waslander, Sara Vicente, Daniyar Turmukhambetov, Michael Firman,
- Abstract summary: We propose a latent diffusion model to reconstruct a complete 3D scene with Gaussian splats from only a single image during inference.<n>Our method generates faithful reconstructions and diverse samples with the ability to complete the occluded surfaces for high-quality 360-degree renderings.
- Score: 24.95877981068105
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Gaussian splatting typically requires dense observations of the scene and can fail to reconstruct occluded and unobserved areas. We propose a latent diffusion model to reconstruct a complete 3D scene with Gaussian splats, including the occluded parts, from only a single image during inference. Completing the unobserved surfaces of a scene is challenging due to the ambiguity of the plausible surfaces. Conventional methods use a regression-based formulation to predict a single "mode" for occluded and out-of-frustum surfaces, leading to blurriness, implausibility, and failure to capture multiple possible explanations. Thus, they often address this problem partially, focusing either on objects isolated from the background, reconstructing only visible surfaces, or failing to extrapolate far from the input views. In contrast, we propose a generative formulation to learn a distribution of 3D representations of Gaussian splats conditioned on a single input image. To address the lack of ground-truth training data, we propose a Variational AutoReconstructor to learn a latent space only from 2D images in a self-supervised manner, over which a diffusion model is trained. Our method generates faithful reconstructions and diverse samples with the ability to complete the occluded surfaces for high-quality 360-degree renderings.
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