Beyond Noisy-TVs: Noise-Robust Exploration Via Learning Progress Monitoring
- URL: http://arxiv.org/abs/2509.25438v1
- Date: Mon, 29 Sep 2025 19:43:44 GMT
- Title: Beyond Noisy-TVs: Noise-Robust Exploration Via Learning Progress Monitoring
- Authors: Zhibo Hou, Zhiyu An, Wan Du,
- Abstract summary: We propose a novel method for intrinsically-motivated exploration, named Learning Progress Monitoring (LPM)<n>During exploration, LPM rewards model improvements instead of prediction error or novelty, effectively rewards the agent for observing learnable transitions.<n>Results show that LPM's intrinsic reward converges faster, explores more states in the maze experiment, and achieves higher extrinsic reward in Atari.
- Score: 6.90856330255878
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: When there exists an unlearnable source of randomness (noisy-TV) in the environment, a naively intrinsic reward driven exploring agent gets stuck at that source of randomness and fails at exploration. Intrinsic reward based on uncertainty estimation or distribution similarity, while eventually escapes noisy-TVs as time unfolds, suffers from poor sample efficiency and high computational cost. Inspired by recent findings from neuroscience that humans monitor their improvements during exploration, we propose a novel method for intrinsically-motivated exploration, named Learning Progress Monitoring (LPM). During exploration, LPM rewards model improvements instead of prediction error or novelty, effectively rewards the agent for observing learnable transitions rather than the unlearnable transitions. We introduce a dual-network design that uses an error model to predict the expected prediction error of the dynamics model in its previous iteration, and use the difference between the model errors of the current iteration and previous iteration to guide exploration. We theoretically show that the intrinsic reward of LPM is zero-equivariant and a monotone indicator of Information Gain (IG), and that the error model is necessary to achieve monotonicity correspondence with IG. We empirically compared LPM against state-of-the-art baselines in noisy environments based on MNIST, 3D maze with 160x120 RGB inputs, and Atari. Results show that LPM's intrinsic reward converges faster, explores more states in the maze experiment, and achieves higher extrinsic reward in Atari. This conceptually simple approach marks a shift-of-paradigm of noise-robust exploration. For code to reproduce our experiments, see https://github.com/Akuna23Matata/LPM_exploration
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