SwiftVGGT: A Scalable Visual Geometry Grounded Transformer for Large-Scale Scenes
- URL: http://arxiv.org/abs/2511.18290v1
- Date: Sun, 23 Nov 2025 05:03:49 GMT
- Title: SwiftVGGT: A Scalable Visual Geometry Grounded Transformer for Large-Scale Scenes
- Abstract summary: 3D reconstruction in large-scale scenes is a fundamental task in 3D perception.<n>Existing methods either prioritize speed and produce low-quality results, or achieve high-quality reconstruction at the cost of slow inference times.<n>We propose SwiftVGGT, a training-free method that significantly reduce inference time while preserving high-quality dense 3D reconstruction.
- Score: 30.52500975808177
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: 3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce low-quality results, or achieve high-quality reconstruction at the cost of slow inference times. In this paper, we propose SwiftVGGT, a training-free method that significantly reduce inference time while preserving high-quality dense 3D reconstruction. To maintain global consistency in large-scale scenes, SwiftVGGT performs loop closure without relying on the external Visual Place Recognition (VPR) model. This removes redundant computation and enables accurate reconstruction over kilometer-scale environments. Furthermore, we propose a simple yet effective point sampling method to align neighboring chunks using a single Sim(3)-based Singular Value Decomposition (SVD) step. This eliminates the need for the Iteratively Reweighted Least Squares (IRLS) optimization commonly used in prior work, leading to substantial speed-ups. We evaluate SwiftVGGT on multiple datasets and show that it achieves state-of-the-art reconstruction quality while requiring only 33% of the inference time of recent VGGT-based large-scale reconstruction approaches.
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