HLS4PC: A Parametrizable Framework For Accelerating Point-Based 3D Point Cloud Models on FPGA
- URL: http://arxiv.org/abs/2512.22139v1
- Date: Thu, 11 Dec 2025 17:09:12 GMT
- Title: HLS4PC: A Parametrizable Framework For Accelerating Point-Based 3D Point Cloud Models on FPGA
- Authors: Amur Saqib Pal, Muhammad Mohsin Ghaffar, Faisal Shafait, Christian Weis, Norbert Wehn,
- Abstract summary: 3D point cloud models execute computation and memory intensive mapping functions alongside NN layers for classification/segmentation.<n>PointMLP-Lite is a 4x less complex variant with only 2% accuracy drop on ModelNet40.<n>Our implementation achieves 2.3x and 22x higher throughput compared to the GPU and CPU implementations, respectively.
- Score: 2.762332196350206
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Point-based 3D point cloud models employ computation and memory intensive mapping functions alongside NN layers for classification/segmentation, and are executed on server-grade GPUs. The sparse, and unstructured nature of 3D point cloud data leads to high memory and computational demand, hindering real-time performance in safety critical applications due to GPU under-utilization. To address this challenge, we present HLS4PC, a parameterizable HLS framework for FPGA acceleration. Our approach leverages FPGA parallelization and algorithmic optimizations to enable efficient fixed-point implementations of both mapping and NN functions. We explore several hardware-aware compression techniques on a state-of-the-art PointMLP-Elite model, including replacing FPS with URS, parameter quantization, layer fusion, and input-points pruning, yielding PointMLP-Lite, a 4x less complex variant with only 2% accuracy drop on ModelNet40. Secondly, we demonstrate that the FPGA acceleration of the PointMLP-Lite results in 3.56x higher throughput than previous works. Furthermore, our implementation achieves 2.3x and 22x higher throughput compared to the GPU and CPU implementations, respectively.
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