GeoSurDepth: Spatial Geometry-Consistent Self-Supervised Depth Estimation for Surround-View Cameras
- URL: http://arxiv.org/abs/2601.05839v1
- Date: Fri, 09 Jan 2026 15:13:28 GMT
- Title: GeoSurDepth: Spatial Geometry-Consistent Self-Supervised Depth Estimation for Surround-View Cameras
- Abstract summary: GeoSurDepth is a framework that leverages geometry consistency as the primary cue for surround-view depth estimation.<n>Our framework highlights the importance of exploiting geometry coherence and consistency for robust self-supervised multi-view depth estimation.
- Score: 3.072321170197384
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Accurate surround-view depth estimation provides a competitive alternative to laser-based sensors and is essential for 3D scene understanding in autonomous driving. While prior studies have proposed various approaches that primarily focus on enforcing cross-view constraints at the photometric level, few explicitly exploit the rich geometric structure inherent in both monocular and surround-view setting. In this work, we propose GeoSurDepth, a framework that leverages geometry consistency as the primary cue for surround-view depth estimation. Concretely, we utilize foundation models as a pseudo geometry prior and feature representation enhancement tool to guide the network to maintain surface normal consistency in spatial 3D space and regularize object- and texture-consistent depth estimation in 2D. In addition, we introduce a novel view synthesis pipeline where 2D-3D lifting is achieved with dense depth reconstructed via spatial warping, encouraging additional photometric supervision across temporal, spatial, and spatial-temporal contexts, and compensating for the limitations of single-view image reconstruction. Finally, a newly-proposed adaptive joint motion learning strategy enables the network to adaptively emphasize informative spatial geometry cues for improved motion reasoning. Extensive experiments on DDAD and nuScenes demonstrate that GeoSurDepth achieves state-of-the-art performance, validating the effectiveness of our approach. Our framework highlights the importance of exploiting geometry coherence and consistency for robust self-supervised multi-view depth estimation.
Related papers
- SphereSOD: Geometry-Structure Coupled Learning for 360 Salient Object Detection [75.77856258186854]
360 salient object detection aims to accurately segment salient regions across a full field of view.<n>Existing methods mainly focus on compensating projection distortion while overlooking the interaction between panoramic geometry and salient object structure.<n>We propose SphereSOD, an ERP-native framework that couples panoramic geometry with evolving salient structures.
arXiv Detail & Related papers (2026-09-07T14:47:54Z) - Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction [56.51413081953813]
SurfSVR is a novel sparse voxel reconstruction paradigm that treats 2D surface priors as explicit 3D geometric regularizers.<n>It consistently improves sparse voxel reconstruction across scenes with substantially different visibility and geometry characteristics.
arXiv Detail & Related papers (2026-08-12T11:25:31Z) - SeeSE3: Emergence of 3D Space in Vision Features [54.140615953727355]
We investigate the relation between the structure of the space of visual features and the group of Euclidean transformations $SE(3)$.<n>We show that self-supervised vision models, which, in principle, have not been trained with direct 3D supervision or active agency, possess latent subspaces that are remarkably strongly correlated with 3D Euclidean space, when probed correctly.<n>We propose a new class of "Latent-Space Navigation" techniques that perform visual odometry and localization purely in the latent space, bypassing the need for explicit 3D reconstruction.
arXiv Detail & Related papers (2026-07-15T18:00:31Z) - Cross-Vehicle 3D Geometric Consistency for Self-Supervised Surround Depth Estimation on Articulated Vehicles [3.512352303010361]
We propose a self-supervised framework for surround-view depth estimation on articulated vehicles.<n>We introduce multi-view spatial context enrichment strategy and a cross-view surface normal constraint to improve structural coherence.<n>To validate our proposed method, an articulated vehicle experiment platform was established with a dataset collected over it.
arXiv Detail & Related papers (2026-04-03T02:10:11Z) - SpatialFly: Geometry-Guided Representation Alignment for UAV Vision-and-Language Navigation in Urban Environments [49.966170814478915]
We propose a geometry-guided spatial representation framework for UAV VLN.<n>Running on RGB observations without explicit 3D reconstruction, SpatialFly introduces a geometry-guided 2D representation alignment mechanism.<n> Experimental results show that SpatialFly consistently outperforms state-of-the-art UAV VLN baselines across both seen and unseen environments.
arXiv Detail & Related papers (2026-03-22T03:56:58Z) - Dr.Occ: Depth- and Region-Guided 3D Occupancy from Surround-View Cameras for Autonomous Driving [18.345382058484166]
3D semantic occupancy prediction is crucial for autonomous driving perception.<n>We propose Dr. Occ, a depth- and region-guided occupancy prediction framework.<n>We show that Dr. Occ improves the strong baseline BEVDet4D by 7.43% mIoU and 3.09% IoU under the full vision-only setting.
arXiv Detail & Related papers (2026-03-01T09:22:15Z) - Depth-Consistent 3D Gaussian Splatting via Physical Defocus Modeling and Multi-View Geometric Supervision [12.972772139292957]
This paper proposes a novel computational framework that integrates depth-of-field supervision and multi-view consistency supervision.<n>By unifying defocus physics with multi-view geometric constraints, our method achieves superior depth fidelity, demonstrating a 0.8 dB PSNR improvement over the state-of-the-art method.
arXiv Detail & Related papers (2025-11-13T13:51:16Z) - Doctoral Thesis: Geometric Deep Learning For Camera Pose Prediction, Registration, Depth Estimation, and 3D Reconstruction [1.8782750537161614]
The dissertation provides solutions to the fundamental challenges in 3D vision.<n>It develops geometric deep learning methods tailored for essential tasks such as camera pose estimation, point cloud registration, depth prediction, and 3D reconstruction.<n>It demonstrates their effectiveness across real-world applications such as digital cultural heritage preservation and immersive VR/AR environments.
arXiv Detail & Related papers (2025-09-02T01:35:44Z) - Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance [61.41904916189093]
We propose a novel diffusion-based framework for reconstructing 3D geometry of hand-held objects from monocular RGB images.<n>We use hand-object interaction as geometric guidance to ensure plausible hand-object interactions.
arXiv Detail & Related papers (2025-08-25T17:11:53Z) - Seurat: From Moving Points to Depth [66.65189052568209]
We propose a novel method that infers relative depth by examining the spatial relationships and temporal evolution of a set of tracked 2D trajectories.<n>Our approach achieves temporally smooth, high-accuracy depth predictions across diverse domains.
arXiv Detail & Related papers (2025-04-20T17:37:02Z) - FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views [100.45129752375658]
We present FLARE, a feed-forward model designed to infer high-quality camera poses and 3D geometry from uncalibrated sparse-view images.<n>Our solution features a cascaded learning paradigm with camera pose serving as the critical bridge, recognizing its essential role in mapping 3D structures onto 2D image planes.
arXiv Detail & Related papers (2025-02-17T18:54:05Z) - GEOcc: Geometrically Enhanced 3D Occupancy Network with Implicit-Explicit Depth Fusion and Contextual Self-Supervision [49.839374549646884]
This paper presents GEOcc, a Geometric-Enhanced Occupancy network tailored for vision-only surround-view perception.<n>Our approach achieves State-Of-The-Art performance on the Occ3D-nuScenes dataset with the least image resolution needed and the most weightless image backbone.
arXiv Detail & Related papers (2024-05-17T07:31:20Z) - Learning Geometry-Guided Depth via Projective Modeling for Monocular 3D Object Detection [70.71934539556916]
We learn geometry-guided depth estimation with projective modeling to advance monocular 3D object detection.
Specifically, a principled geometry formula with projective modeling of 2D and 3D depth predictions in the monocular 3D object detection network is devised.
Our method remarkably improves the detection performance of the state-of-the-art monocular-based method without extra data by 2.80% on the moderate test setting.
arXiv Detail & Related papers (2021-07-29T12:30:39Z) - GDRNPP: A Geometry-guided and Fully Learning-based Object Pose Estimator [51.89441403642665]
6D pose estimation of rigid objects is a long-standing and challenging task in computer vision.<n>Recently, the emergence of deep learning reveals the potential of Convolutional Neural Networks (CNNs) to predict reliable 6D poses.<n>This paper introduces a fully learning-based object pose estimator.
arXiv Detail & Related papers (2021-02-24T09:11:31Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.