Grasp Synthesis Matching From Rigid To Soft Robot Grippers Using Conditional Flow Matching
- URL: http://arxiv.org/abs/2602.17110v1
- Date: Thu, 19 Feb 2026 06:12:29 GMT
- Title: Grasp Synthesis Matching From Rigid To Soft Robot Grippers Using Conditional Flow Matching
- Abstract summary: This paper proposes a novel framework to map grasp poses from a rigid gripper model to a soft Fin-ray gripper.<n>We utilize Conditional Flow Matching (CFM), a generative model, to learn this complex transformation.<n>A U-Net autoencoder conditions the CFM model on the object's geometry from a depth image, allowing it to learn a continuous mapping from an initial Anygrasp pose to a stable Fin-ray gripper pose.
- Score: 5.89165586721424
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: A representation gap exists between grasp synthesis for rigid and soft grippers. Anygrasp [1] and many other grasp synthesis methods are designed for rigid parallel grippers, and adapting them to soft grippers often fails to capture their unique compliant behaviors, resulting in data-intensive and inaccurate models. To bridge this gap, this paper proposes a novel framework to map grasp poses from a rigid gripper model to a soft Fin-ray gripper. We utilize Conditional Flow Matching (CFM), a generative model, to learn this complex transformation. Our methodology includes a data collection pipeline to generate paired rigid-soft grasp poses. A U-Net autoencoder conditions the CFM model on the object's geometry from a depth image, allowing it to learn a continuous mapping from an initial Anygrasp pose to a stable Fin-ray gripper pose. We validate our approach on a 7-DOF robot, demonstrating that our CFM-generated poses achieve a higher overall success rate for seen and unseen objects (34% and 46% respectively) compared to the baseline rigid poses (6% and 25% respectively) when executed by the soft gripper. The model shows significant improvements, particularly for cylindrical (50% and 100% success for seen and unseen objects) and spherical objects (25% and 31% success for seen and unseen objects), and successfully generalizes to unseen objects. This work presents CFM as a data-efficient and effective method for transferring grasp strategies, offering a scalable methodology for other soft robotic systems.
Related papers
- Real-World Cooperative Bimanual Dexterous Grasp of Large Objects from Single-View Observations [18.70687400045831]
Bimanual dexterous grasping of large objects is a critical challenge in robotic manipulation.<n>We propose a real-world bimanual grasping framework that includes a multimodal dataset capturing joint angles, visual observations and force signals.<n>Our approach enables the synthesis of executable bimanual grasps from single-view inputs, reducing dependence on complete 3D object models.
arXiv Detail & Related papers (2026-08-11T02:24:27Z) - Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions [66.64605515970584]
We present Grasp in Gaussians, a robust method for reconstructing dynamic 3D hand-object interactions from a single monocular video.<n>Our key insight is that accurate and temporally stable hand-object motion can be recovered using a compact Sum-of-Gaussians representation.<n>Experiments on public benchmarks demonstrate that GraG reconstructs temporally coherent hand-object interactions on long sequences 6.4x faster than prior work.
arXiv Detail & Related papers (2026-04-14T16:19:12Z) - Structural Action Transformer for 3D Dexterous Manipulation [80.07649565189035]
Cross-embodiment skill transfer is a challenge for high-DoF robotic hands.<n>Existing methods, often relying on 2D observations and temporal-centric action representation, struggle to capture 3D spatial relations.<n>This paper proposes a new 3D dexterous manipulation policy that challenges this paradigm by introducing a structural-centric perspective.
arXiv Detail & Related papers (2026-03-04T11:38:12Z) - Visual Autoregressive Modelling for Monocular Depth Estimation [69.01449528371916]
We propose a monocular depth estimation method based on visual autoregressive ( VAR) priors.<n>Our method adapts a large-scale text-to-image VAR model and introduces a scale-wise conditional upsampling mechanism.<n>We report state-of-the-art performance in indoor benchmarks under constrained training conditions, and strong performance when applied to outdoor datasets.
arXiv Detail & Related papers (2025-12-27T17:08:03Z) - DAFM: Dynamic Adaptive Fusion for Multi-Model Collaboration in Composed Image Retrieval [2.330678113289435]
We propose Dynamic Adaptive Fusion (DAFM) for multi-model collaboration in Composed Image Retrieval (CIR)<n>Our method achieves a Recall@10 of 93.21 and an Rmean of 84.43 on CIRR, and an average Rmean of 67.48 on FashionIQ, surpassing recent strong baselines by up to 4.5%.
arXiv Detail & Related papers (2025-11-07T06:51:10Z) - URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model [76.08429266631823]
We propose an end-to-end automatic reconstruction framework based on a 3D multimodal large language model (MLLM)<n>URDF-Anything utilizes an autoregressive prediction framework based on point-cloud and text multimodal input to jointly optimize geometric segmentation and kinematic parameter prediction.<n> Experiments on both simulated and real-world datasets demonstrate that our method significantly outperforms existing approaches.
arXiv Detail & Related papers (2025-11-02T13:45:51Z) - PoseDiff: A Unified Diffusion Model Bridging Robot Pose Estimation and Video-to-Action Control [67.17998939712326]
We present PoseDiff, a conditional diffusion model that unifies robot state estimation and control within a single framework.<n>At its core, PoseDiff maps raw visual observations into structured robot states-such as 3D keypoints or joint angles-from a single RGB image.<n>Building upon this foundation, PoseDiff extends naturally to video-to-action inverse dynamics.
arXiv Detail & Related papers (2025-09-29T10:55:48Z) - RoFt-Mol: Benchmarking Robust Fine-Tuning with Molecular Graph Foundation Models [15.62650736139546]
We classify eight fine-tuning methods into three mechanisms: weight-based, representation-based, and partial fine-tuning.<n>We benchmark these methods on downstream regression and classification tasks across supervised and self-supervised pre-trained models in diverse labeling settings.<n>This evaluation provides valuable insights and informs the design of a refined robust fine-tuning method, ROFT-MOL.
arXiv Detail & Related papers (2025-08-30T21:35:57Z) - Improving Progressive Generation with Decomposable Flow Matching [50.63174319509629]
Decomposable Flow Matching (DFM) is a simple and effective framework for the progressive generation of visual media.<n>On Imagenet-1k 512px, DFM achieves 35.2% improvements in FDD scores over the base architecture and 26.4% over the best-performing baseline.
arXiv Detail & Related papers (2025-06-24T17:58:02Z) - Reconstructing Humans with a Biomechanically Accurate Skeleton [55.06027148976482]
We introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model.<n>Compared to state-of-the-art methods for 3D human mesh recovery, our model achieves competitive performance on standard benchmarks.
arXiv Detail & Related papers (2025-03-27T17:56:24Z) - ARMO: Autoregressive Rigging for Multi-Category Objects [8.030479370619458]
We introduce OmniRig, the first large-scale rigging dataset, comprising 79,499 meshes with detailed skeleton and skinning information.<n>Unlike traditional benchmarks that rely on predefined standard poses, our dataset embraces diverse shape categories, styles, and poses.<n>We propose ARMO, a novel rigging framework that utilizes an autoregressive model to predict both joint positions and connectivity relationships in a unified manner.
arXiv Detail & Related papers (2025-03-26T15:56:48Z) - RigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assets [44.655049022141384]
We present RigAnything, a novel autoregressive transformer-based model.<n>It makes 3D assets rig-ready by probabilistically generating joints and skeleton topologies and assigning skinning weights in a template-free manner.<n>It demonstrates state-of-the-art performance across diverse object types, including humanoids, quadrupeds, marine creatures, insects, and many more.
arXiv Detail & Related papers (2025-02-13T18:59:13Z) - Monocular 3D Hand Mesh Recovery via Dual Noise Estimation [47.82179706128616]
We introduce a dual noise estimation method to generate meshes that are aligned with the image well.
Our method achieves state-of-the-art performance on a large-scale Interhand2.6M dataset.
arXiv Detail & Related papers (2023-12-26T07:21:01Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.