Real-World Cooperative Bimanual Dexterous Grasp of Large Objects from Single-View Observations
- URL: http://arxiv.org/abs/2608.10383v2
- Date: Thu, 13 Aug 2026 06:39:01 GMT
- Title: Real-World Cooperative Bimanual Dexterous Grasp of Large Objects from Single-View Observations
- Abstract summary: Bimanual dexterous grasping of large objects is a critical challenge in robotic manipulation.<n>We propose a real-world bimanual grasping framework that includes a multimodal dataset capturing joint angles, visual observations and force signals.<n>Our approach enables the synthesis of executable bimanual grasps from single-view inputs, reducing dependence on complete 3D object models.
- Score: 18.70687400045831
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Bimanual dexterous grasping of large objects is a critical challenge in robotic manipulation. However, most existing studies focus on sequential manipulation rather than cooperative grasping, and methods addressing such bimanual tasks have largely been limited to simulation. These limitations stem from the difficulty of acquiring full 3D object models and generating physically plausible grasping actions. To fill this gap, we propose a real-world bimanual grasping framework that includes: a multimodal dataset capturing joint angles, visual observations and force signals; a Denoising Diffusion Probabilistic Model (DDPM)-based module that generates joint-level grasp configurations from segmented point clouds; and an execution strategy that integrates motion planning with online grasp refinement to ensure physical stability and feasibility. Our approach enables the synthesis of executable bimanual grasps from single-view inputs, reducing dependence on complete 3D object models and ensuring stable real-world performance. Experiments on a dual-arm robot demonstrate high success rates across unseen objects with varying geometries and poses, and ablation studies confirm the contributions of key components of our system.
Related papers
- KineBench: Benchmarking Embodied World Models via IDM-Free Kinematic Grounding [58.541098216700796]
evaluating the physical consistency of embodied world models is a critical open challenge.<n>Existing frameworks almost exclusively rely on Inverse Dynamics Models(IDMs) for action extraction.<n>We present KineBench, an IDM-free closed-loop benchmark for EWMs.
arXiv Detail & Related papers (2026-07-22T08:04:17Z) - Rendering Multi-Human and Multi-Object with 3D Gaussian Splatting [47.35917581534084]
Reconstructing dynamic scenes with multiple interacting humans and objects from sparse-view inputs is critical for creating high-fidelity digital twins for robotics and VR/AR.<n>This problem, which we term Multi-Human Multi-Object rendering, presents two significant obstacles.<n>We propose MM-GS, a novel hierarchical framework built upon 3D Splatting.
arXiv Detail & Related papers (2026-04-03T12:20:36Z) - ArtLLM: Generating Articulated Assets via 3D LLM [19.814132638278547]
ArtLLM is a novel framework for generating high-quality articulated assets directly from complete 3D meshes.<n>At its core is a 3D multimodal large language model trained on a large-scale articulation dataset.<n> Experiments show that ArtLLM significantly outperforms state-of-the-art methods in both part layout accuracy and joint prediction.
arXiv Detail & Related papers (2026-03-01T15:07:46Z) - PAct: Part-Decomposed Single-View Articulated Object Generation [45.04652409374895]
Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR.<n>We introduce a part-centric generative framework for articulated object creation that synthesizes part geometry, composition, and articulation under explicit part-aware conditioning.<n>Our representation models an object as a set of movable parts, each encoded by latent tokens augmented with part identity and articulation cues.
arXiv Detail & Related papers (2026-02-16T17:45:44Z) - FSAG: Enhancing Human-to-Dexterous-Hand Finger-Specific Affordance Grounding via Diffusion Models [11.581489292735418]
Dexterous grasp synthesis must satisfy functional intent and physical feasibility, yet existing pipelines often decouple semantic grounding from refinement.<n>We propose a data-efficient framework that bypasses robot grasp data collection by exploiting object-centric semantic priors in pretrained generative diffusion models.<n>Our results highlight a path toward scalable, hardware-agnostic dexterous manipulation driven by human demonstrations and pretrained generative models.
arXiv Detail & Related papers (2026-01-13T06:08:56Z) - Learning Video Generation for Robotic Manipulation with Collaborative Trajectory Control [72.00655365269]
We present RoboMaster, a novel framework that models inter-object dynamics through a collaborative trajectory formulation.<n>Unlike prior methods that decompose objects, our core is to decompose the interaction process into three sub-stages: pre-interaction, interaction, and post-interaction.<n>Our method outperforms existing approaches, establishing new state-of-the-art performance in trajectory-controlled video generation for robotic manipulation.
arXiv Detail & Related papers (2025-06-02T17:57:06Z) - DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Data [67.99373622902827]
DIPO is a framework for controllable generation of articulated 3D objects from a pair of images.<n>We propose a dual-image diffusion model that captures relationships between the image pair to generate part layouts and joint parameters.<n>We propose PM-X, a large-scale dataset of complex articulated 3D objects, accompanied by rendered images, URDF annotations, and textual descriptions.
arXiv Detail & Related papers (2025-05-26T18:55:14Z) - IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments [56.85804719947]
We present IAAO, a framework that builds an explicit 3D model for intelligent agents to gain understanding of articulated objects in their environment through interaction.<n>We first build hierarchical features and label fields for each object state using 3D Gaussian Splatting (3DGS) by distilling mask features and view-consistent labels from multi-view images.<n>We then perform object- and part-level queries on the 3D Gaussian primitives to identify static and articulated elements, estimating global transformations and local articulation parameters along with affordances.
arXiv Detail & Related papers (2025-04-09T12:36:48Z) - Drive-1-to-3: Enriching Diffusion Priors for Novel View Synthesis of Real Vehicles [81.29018359825872]
This paper consolidates a set of good practices to finetune large pretrained models for a real-world task.<n>Specifically, we develop several strategies to account for discrepancies between the synthetic data and real driving data.<n>Our insights lead to effective finetuning that results in a $68.8%$ reduction in FID for novel view synthesis over prior arts.
arXiv Detail & Related papers (2024-12-19T03:39:13Z) - Enhancing Generalizability of Representation Learning for Data-Efficient 3D Scene Understanding [50.448520056844885]
We propose a generative Bayesian network to produce diverse synthetic scenes with real-world patterns.
A series of experiments robustly display our method's consistent superiority over existing state-of-the-art pre-training approaches.
arXiv Detail & Related papers (2024-06-17T07:43:53Z) - Realistic Full-Body Tracking from Sparse Observations via Joint-Level
Modeling [13.284947022380404]
We propose a two-stage framework that can obtain accurate and smooth full-body motions with three tracking signals of head and hands only.
Our framework explicitly models the joint-level features in the first stage and utilizes them astemporal tokens for alternating spatial and temporal transformer blocks to capture joint-level correlations in the second stage.
With extensive experiments on the AMASS motion dataset and real-captured data, we show our proposed method can achieve more accurate and smooth motion compared to existing approaches.
arXiv Detail & Related papers (2023-08-17T08:27:55Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.