Walking on Rough Terrain with Any Number of Legs
- URL: http://arxiv.org/abs/2603.09147v1
- Date: Tue, 10 Mar 2026 03:37:44 GMT
- Title: Walking on Rough Terrain with Any Number of Legs
- Abstract summary: We present a multi-legged control architecture for rough terrain using a segmental robot with 3 actuators for every 2 legs.<n>Our design bridges the gap between WalkNet-like event cascade controllers and CPG-based controllers.
- Score: 3.7275258486549916
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: Robotics would gain by replicating the remarkable agility of arthropods in navigating complex environments. Here we consider the control of multi-legged systems which have 6 or more legs. Current multi-legged control strategies in robots include large black-box machine learning models, Central Pattern Generator (CPG) networks, and open-loop feed-forward control with stability arising from mechanics. Here we present a multi-legged control architecture for rough terrain using a segmental robot with 3 actuators for every 2 legs, which we validated in simulation for robots with 6 to 16 legs. Segments have identical state machines, and each segment also receives input from the segment in front of it. Our design bridges the gap between WalkNet-like event cascade controllers and CPG-based controllers: it tightly couples to the ground when contact is present, but produces fictive locomotion when ground contact is missing. The approach may be useful as an adaptive and computationally lightweight controller for multi-legged robots, and as a baseline capability for scaffolding the learning of machine learning controllers.
Related papers
- Learning Whole-Body Control for a Salamander Robot [1.321203201549798]
Amphibious legged robots inspired by salamanders are promising in applications in complex amphibious environments.<n>Most salamander robots relied on central-pattern-generator (CPG)-based and model-based coordination strategies for locomotion control.<n>We employ Reinforcement Learning to map proprioceptive observations and commanded velocities to joint-level actions, allowing coordinated locomotor behaviors to emerge.
arXiv Detail & Related papers (2026-03-17T15:43:15Z) - GRoQ-LoCO: Generalist and Robot-agnostic Quadruped Locomotion Control using Offline Datasets [0.8678250057211367]
GRoQ-LoCO is a scalable, attention-based framework that learns a single generalist locomotion policy across multiple quadruped robots and terrains.<n>Our framework operates solely on proprioceptive data from all robots without incorporating any robot-specific encodings.<n>Results demonstrate the potential of offline, data-driven learning to generalize locomotion across diverse quadruped morphologies and behaviors.
arXiv Detail & Related papers (2025-05-16T08:17:01Z) - Controlling diverse robots by inferring Jacobian fields with deep networks [48.279199537720714]
Mirroring the complex structures and diverse functions of natural organisms is a long-standing challenge in robotics.<n>We introduce a method that uses deep neural networks to map a video stream of a robot to its visuomotor Jacobian field.<n>Our approach achieves accurate closed-loop control and recovers the causal dynamic structure of each robot.
arXiv Detail & Related papers (2024-07-11T17:55:49Z) - Agile and versatile bipedal robot tracking control through reinforcement learning [12.831810518025309]
This paper proposes a versatile controller for bipedal robots.
It achieves ankle and body trajectory tracking across a wide range of gaits using a single small-scale neural network.
Highly flexible gait control can be achieved by combining minimal control units with high-level policy.
arXiv Detail & Related papers (2024-04-12T05:25:03Z) - RoboScript: Code Generation for Free-Form Manipulation Tasks across Real
and Simulation [77.41969287400977]
This paper presents textbfRobotScript, a platform for a deployable robot manipulation pipeline powered by code generation.
We also present a benchmark for a code generation benchmark for robot manipulation tasks in free-form natural language.
We demonstrate the adaptability of our code generation framework across multiple robot embodiments, including the Franka and UR5 robot arms.
arXiv Detail & Related papers (2024-02-22T15:12:00Z) - Pedipulate: Enabling Manipulation Skills using a Quadruped Robot's Leg [11.129918951736052]
Legged robots have the potential to become vital in maintenance, home support, and exploration scenarios.
In this work, we explore pedipulation - using the legs of a legged robot for manipulation.
arXiv Detail & Related papers (2024-02-16T17:20:45Z) - Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control [106.32794844077534]
This paper presents a study on using deep reinforcement learning to create dynamic locomotion controllers for bipedal robots.
We develop a general control solution that can be used for a range of dynamic bipedal skills, from periodic walking and running to aperiodic jumping and standing.
This work pushes the limits of agility for bipedal robots through extensive real-world experiments.
arXiv Detail & Related papers (2024-01-30T10:48:43Z) - Learning a Single Near-hover Position Controller for Vastly Different
Quadcopters [56.37274861303324]
This paper proposes an adaptive near-hover position controller for quadcopters.
It can be deployed to quadcopters of very different mass, size and motor constants.
It also shows rapid adaptation to unknown disturbances during runtime.
arXiv Detail & Related papers (2022-09-19T17:55:05Z) - GenLoco: Generalized Locomotion Controllers for Quadrupedal Robots [87.32145104894754]
We introduce a framework for training generalized locomotion (GenLoco) controllers for quadrupedal robots.
Our framework synthesizes general-purpose locomotion controllers that can be deployed on a large variety of quadrupedal robots.
We show that our models acquire more general control strategies that can be directly transferred to novel simulated and real-world robots.
arXiv Detail & Related papers (2022-09-12T15:14:32Z) - Populations of Spiking Neurons for Reservoir Computing: Closed Loop
Control of a Compliant Quadruped [64.64924554743982]
We present a framework for implementing central pattern generators with spiking neural networks to obtain closed loop robot control.
We demonstrate the learning of predefined gait patterns, speed control and gait transition on a simulated model of a compliant quadrupedal robot.
arXiv Detail & Related papers (2020-04-09T14:32:49Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.