GaussFly: Contrastive Reinforcement Learning for Visuomotor Policies in 3D Gaussian Fields
- URL: http://arxiv.org/abs/2604.05062v1
- Date: Mon, 06 Apr 2026 18:10:52 GMT
- Title: GaussFly: Contrastive Reinforcement Learning for Visuomotor Policies in 3D Gaussian Fields
- Abstract summary: GaussFly is a novel framework that explicitly decouples representation learning from policy optimization.<n>It enables robust and zero-shot policy transfer to unseen real-world environments with complex textures.
- Score: 10.10713417247828
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Learning visuomotor policies for Autonomous Aerial Vehicles (AAVs) relying solely on monocular vision is an attractive yet highly challenging paradigm. Existing end-to-end learning approaches directly map high-dimensional RGB observations to action commands, which frequently suffer from low sample efficiency and severe sim-to-real gaps due to the visual discrepancy between simulation and physical domains. To address these long-standing challenges, we propose GaussFly, a novel framework that explicitly decouples representation learning from policy optimization through a cohesive real-to-sim-to-real paradigm. First, to achieve a high-fidelity real-to-sim transition, we reconstruct training scenes using 3D Gaussian Splatting (3DGS) augmented with explicit geometric constraints. Second, to ensure robust sim-to-real transfer, we leverage these photorealistic simulated environments and employ contrastive representation learning to extract compact, noise-resilient latent features from the rendered RGB images. By utilizing this pre-trained encoder to provide low-dimensional feature inputs, the computational burden on the visuomotor policy is significantly reduced while its resistance against visual noise is inherently enhanced. Extensive experiments in simulated and real-world environments demonstrate that GaussFly achieves superior sample efficiency and asymptotic performance compared to baselines. Crucially, it enables robust and zero-shot policy transfer to unseen real-world environments with complex textures, effectively bridging the sim-to-real gap.
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