Solving Physics Olympiad via Reinforcement Learning on Physics Simulators
- URL: http://arxiv.org/abs/2604.11805v1
- Date: Mon, 13 Apr 2026 17:59:40 GMT
- Title: Solving Physics Olympiad via Reinforcement Learning on Physics Simulators
- Abstract summary: We show that physics simulators can serve as a powerful alternative source of supervision for training LLMs for physical reasoning.<n>Our models exhibit zero-shot sim-to-real transfer to real-world physics benchmarks.
- Score: 44.60747141807886
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We have witnessed remarkable advances in LLM reasoning capabilities with the advent of DeepSeek-R1. However, much of this progress has been fueled by the abundance of internet question-answer (QA) pairs, a major bottleneck going forward, since such data is limited in scale and concentrated mainly in domains like mathematics. In contrast, other sciences such as physics lack large-scale QA datasets to effectively train reasoning-capable models. In this work, we show that physics simulators can serve as a powerful alternative source of supervision for training LLMs for physical reasoning. We generate random scenes in physics engines, create synthetic question-answer pairs from simulated interactions, and train LLMs using reinforcement learning on this synthetic data. Our models exhibit zero-shot sim-to-real transfer to real-world physics benchmarks: for example, training solely on synthetic simulated data improves performance on IPhO (International Physics Olympiad) problems by 5-10 percentage points across model sizes. These results demonstrate that physics simulators can act as scalable data generators, enabling LLMs to acquire deep physical reasoning skills beyond the limitations of internet-scale QA data. Code available at: https://sim2reason.github.io/.
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