CoD-Lite: Real-Time Diffusion-Based Generative Image Compression
- URL: http://arxiv.org/abs/2604.12525v2
- Date: Wed, 15 Apr 2026 01:25:27 GMT
- Title: CoD-Lite: Real-Time Diffusion-Based Generative Image Compression
- Abstract summary: We explore the design of real-time and lightweight diffusion codecs.<n>We find that generation-oriented pre-training is less effective at small model scales whereas compression-oriented pre-training yields consistently better performance.
- Score: 58.56387132156189
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Recent advanced diffusion methods typically derive strong generative priors by scaling diffusion transformers. However, scaling fails to generalize when adapted for real-time compression scenarios that demand lightweight models. In this paper, we explore the design of real-time and lightweight diffusion codecs by addressing two pivotal questions. First, does diffusion pre-training benefit lightweight diffusion codecs? Through systematic analysis, we find that generation-oriented pre-training is less effective at small model scales whereas compression-oriented pre-training yields consistently better performance. Second, are transformers essential? We find that while global attention is crucial for standard generation, lightweight convolutions suffice for compression-oriented diffusion when paired with distillation. Guided by these findings, we establish a one-step lightweight convolution diffusion codec that achieves real-time $60$~FPS encoding and $42$~FPS decoding at 1080p. Further enhanced by distillation and adversarial learning, the proposed codec reduces bitrate by 85\% at a comparable FID to MS-ILLM, bridging the gap between generative compression and practical real-time deployment. Codes are released at https://github.com/microsoft/GenCodec/tree/main/CoD_Lite
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