FlashFPS: Efficient Farthest Point Sampling for Large-Scale Point Clouds via Pruning and Caching
- URL: http://arxiv.org/abs/2604.17720v1
- Date: Mon, 20 Apr 2026 02:03:24 GMT
- Title: FlashFPS: Efficient Farthest Point Sampling for Large-Scale Point Clouds via Pruning and Caching
- Abstract summary: Point-based Neural Networks (PNNs) have become a key approach for point cloud processing.<n>Farthest Point Sampling (FPS) often introduces significant latency.<n>FPS remains a major bottleneck due to exhaustive computations across multiple network layers in PNNs.
- Score: 10.428491193699374
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Point-based Neural Networks (PNNs) have become a key approach for point cloud processing. However, a core operation in these models, Farthest Point Sampling (FPS), often introduces significant inference latency, especially for large-scale processing. Despite existing CUDA- and hardware-level optimizations, FPS remains a major bottleneck due to exhaustive computations across multiple network layers in PNNs, which hinders scalability. Through systematic analysis, we identify three substantial redundancies in FPS, including unnecessary full-cloud computations, redundant late-stage iterations, and predictable inter-layer outputs that make later FPS computations avoidable. To address these, we propose \textbf{\textit{FlashFPS}}, a hardware-agnostic, plug-and-play framework for FPS acceleration, composed of \textit{FPS-Prune} and \textit{FPS-Cache}. \textit{FPS-Prune} introduces candidate pruning and iteration pruning to reduce redundant computations in FPS while preserving sampling quality, and \textit{FPS-Cache} eliminates layer-wise redundancy via cache-and-reuse. Integrated into existing CUDA libraries and state-of-the-art PNN accelerators, \textit{FlashFPS} achieves 5.16$\times$ speedup over the standard CUDA baseline on GPU and 2.69$\times$ on PNN accelerators, with negligible accuracy loss, enabling efficient and scalable PNN inference. Codes are released at https://github.com/Yuzhe-Fu/FlashFPS.
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