Do Vision--Language Models Understand 3D Scenes or Just Catalogue Objects?
- URL: http://arxiv.org/abs/2605.20448v1
- Date: Tue, 19 May 2026 20:01:19 GMT
- Title: Do Vision--Language Models Understand 3D Scenes or Just Catalogue Objects?
- Abstract summary: 6 frontier and open-weight VLMs, scored by trained annotators on 18,204 responses with no LLM-as-judge, reveal a sharp dissociation.<n>Models that plan rearrangements over visible layouts at 53--97% accuracy and rarely violate collision constraints fall to 6--45% on occlusion and below 7% on reflections.<n>White-box analysis on Qwen3-VL-8B-Thinking localises the failure to the visual-token merger.
- Score: 0.0
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: Vision--language models reliably name objects in a scene, but do they represent the 3D layout those objects inhabit? We introduce a 3,034-sample human-curated benchmark targeting three components of spatial understanding: depth-ordered occlusion (probed via three independent counterfactual operationalisations), optical-geometry inference over visible reflections, and volumetric rearrangement planning. Six frontier and open-weight VLMs, scored by trained annotators on 18,204 responses with no LLM-as-judge, reveal a sharp dissociation: models that plan rearrangements over visible layouts at 53--97% accuracy and rarely violate collision constraints fall to 6--45% on occlusion and below 7% on reflections. An embodied-reasoning model reproduces the same profile. White-box analysis on Qwen3-VL-8B-Thinking localises the failure to the visual-token merger: spatial information recoverable throughout the vision encoder becomes inaccessible after token compression and only stabilises again when clean post-merger activations are patched into the language decoder.
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