T-FunS3D: Task-Driven Hierarchical Open-Vocabulary 3D Functionality Segmentation
- URL: http://arxiv.org/abs/2606.05975v1
- Date: Thu, 04 Jun 2026 10:16:39 GMT
- Title: T-FunS3D: Task-Driven Hierarchical Open-Vocabulary 3D Functionality Segmentation
- Abstract summary: We introduce T-FunS3D, a task-driven hierarchical open-vocabulary 3D functionality segmentation method.<n>We construct an open-vocabulary scene graph by extracting instances and their visual embeddings in the environment.<n>Given a task description, T-FunS3D identifies the most relevant instances in the scene graph and locates their functional components.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Open-vocabulary 3D functionality segmentation enables robots to localize functional object components in 3D scenes. It is a challenging task that requires spatial understanding and task interpretation. Current open-vocabulary 3D segmentation methods primarily focus on object-level recognition, while scene-wide part segmentation methods attempt to segment the entire scene exhaustively, making them highly resource-intensive and time consuming. Balancing segmentation performance in terms of granularity, accuracy, and speed remains a challenge. As one step towards alleviating this, we introduce T-FunS3D, a task-driven hierarchical open-vocabulary 3D functionality segmentation method that provides actionable perception for robotic applications. Our method takes as input the 3D point cloud and posed RGB-D images of an indoor scene. We construct an open-vocabulary scene graph by extracting instances and their visual embeddings in the environment. Given a task description, T-FunS3D identifies the most relevant instances in the scene graph and locates their functional components leveraging a vision-language model. Experiments on the SceneFun3D dataset demonstrate that T-FunS3D is comparable to state-of-the-art in open-vocabulary 3D functionality segmentation, while achieving faster runtime and reduced memory usage.
Related papers
- Unified Semantic Transformer for 3D Scene Understanding [55.415468022487005]
We introduce UNITE, a novel feed-forward neural network that unifies a diverse set of 3D semantic tasks within a single model.<n>Our model operates on unseen scenes in a fully end-to-end manner and only takes a few seconds to infer the full 3D semantic geometry.<n>We demonstrate that UNITE achieves state-of-the-art performance on several different semantic tasks and even outperforms task-specific models.
arXiv Detail & Related papers (2025-12-16T12:49:35Z) - Segment Any 3D-Part in a Scene from a Sentence [50.46950922754459]
This paper aims to achieve the segmentation of any 3D part in a scene based on natural language descriptions.<n>We introduce the 3D-PU dataset, the first large-scale 3D dataset with dense part annotations.<n>On the methodological side, we propose OpenPart3D, a 3D-input-only framework to tackle the challenges of part-level segmentation.
arXiv Detail & Related papers (2025-06-24T05:51:22Z) - Masked Point-Entity Contrast for Open-Vocabulary 3D Scene Understanding [31.40722103849691]
MPEC is a novel learning method for open-vocabulary 3D semantic segmentation.<n>It uses both 3D entity-language alignment and point-entity consistency across different point cloud views.<n>Our method achieves state-of-the-art results on ScanNet for open-vocabulary 3D semantic segmentation.
arXiv Detail & Related papers (2025-04-28T05:43:14Z) - NVSMask3D: Hard Visual Prompting with Camera Pose Interpolation for 3D Open Vocabulary Instance Segmentation [14.046423852723615]
We introduce a novel 3D Gaussian Splatting based hard visual prompting approach to generate diverse viewpoints around target objects.<n>Our method simulates realistic 3D perspectives, effectively augmenting existing hard visual prompts.<n>This training-free strategy integrates seamlessly with prior hard visual prompts, enriching object-descriptive features.
arXiv Detail & Related papers (2025-04-20T14:39:27Z) - Functionality understanding and segmentation in 3D scenes [6.1744362771344]
We introduce Fun3DU, the first approach designed for functionality understanding in 3D scenes.<n>Fun3DU uses a language model to parse the task description through Chain-of-Thought reasoning.<n>We evaluate Fun3DU on SceneFun3D, the most recent and only dataset to benchmark this task.
arXiv Detail & Related papers (2024-11-25T11:57:48Z) - Search3D: Hierarchical Open-Vocabulary 3D Segmentation [78.47704793095669]
We introduce Search3D, an approach to construct hierarchical open-vocabulary 3D scene representations.<n>Unlike prior methods, Search3D shifts towards a more flexible open-vocabulary 3D search paradigm.<n>For systematic evaluation, we contribute a scene-scale open-vocabulary 3D part segmentation benchmark based on MultiScan.
arXiv Detail & Related papers (2024-09-27T03:44:07Z) - Reasoning3D -- Grounding and Reasoning in 3D: Fine-Grained Zero-Shot Open-Vocabulary 3D Reasoning Part Segmentation via Large Vision-Language Models [20.277479473218513]
We introduce a new task: Zero-Shot 3D Reasoning for parts searching and localization for objects.
We design a simple baseline method, Reasoning3D, with the capability to understand and execute complex commands.
We show that Reasoning3D can effectively localize and highlight parts of 3D objects based on implicit textual queries.
arXiv Detail & Related papers (2024-05-29T17:56:07Z) - SUGAR: Pre-training 3D Visual Representations for Robotics [85.55534363501131]
We introduce a novel 3D pre-training framework for robotics named SUGAR.
SUGAR captures semantic, geometric and affordance properties of objects through 3D point clouds.
We show that SUGAR's 3D representation outperforms state-of-the-art 2D and 3D representations.
arXiv Detail & Related papers (2024-04-01T21:23:03Z) - Weakly Supervised 3D Open-vocabulary Segmentation [104.07740741126119]
We tackle the challenges in 3D open-vocabulary segmentation by exploiting pre-trained foundation models CLIP and DINO in a weakly supervised manner.
We distill the open-vocabulary multimodal knowledge and object reasoning capability of CLIP and DINO into a neural radiance field (NeRF)
A notable aspect of our approach is that it does not require any manual segmentation annotations for either the foundation models or the distillation process.
arXiv Detail & Related papers (2023-05-23T14:16:49Z) - OpenScene: 3D Scene Understanding with Open Vocabularies [73.1411930820683]
Traditional 3D scene understanding approaches rely on labeled 3D datasets to train a model for a single task with supervision.
We propose OpenScene, an alternative approach where a model predicts dense features for 3D scene points that are co-embedded with text and image pixels in CLIP feature space.
This zero-shot approach enables task-agnostic training and open-vocabulary queries.
arXiv Detail & Related papers (2022-11-28T18:58:36Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.