Illumination-Invariant Anomaly Detection for Sub-Canopy UAV Multispectral Point Clouds
- URL: http://arxiv.org/abs/2606.09111v1
- Date: Mon, 08 Jun 2026 07:04:26 GMT
- Title: Illumination-Invariant Anomaly Detection for Sub-Canopy UAV Multispectral Point Clouds
- Abstract summary: We propose a prior-free anomaly detection framework capable of robustly handling lighting variations.<n>This framework is particularly suited for identifying camouflaged military targets, mapping fallen tree trunks, and uncovering archaeological ruins.
- Score: 9.838441127006734
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Unmanned Aerial Vehicle (UAV) multispectral point clouds (MPC) provide high-dimensional spatial-spectral data for sub-canopy target detection; however, their efficacy is significantly compromised by severe illumination heterogeneity caused by vegetation shadows. To address this, we propose a prior-free anomaly detection framework capable of robustly handling lighting variations. First, we formulate solar angle estimation as an inverse optimization problem. By coupling spectral indices with a ray-tracing model, this strategy achieves Prior-Free Shadow Extraction without relying on flight metadata, effectively distinguishing dark objects from true shadows. Second, to mitigate spectral distortions, we introduce an Illumination-Consistent Sparse Representation mechanism. Unlike standard reconstruction methods, we construct a background dictionary strictly from neighbors sharing the same illumination state. This constraint effectively disentangles spectral reflectance from lighting variations, ensuring that targets are represented solely by physically consistent background points. Experimental results indicate that the proposed method significantly improves the separability between anomalies and background in complex forest environments, demonstrating superior performance over state-of-the-art baselines. This framework is particularly suited for identifying camouflaged military targets, mapping fallen tree trunks, and uncovering archaeological ruins hidden beneath dense foliage.
Related papers
- Improving Faint Object Detection for Space Situational Awareness with Variational Autoencoders [0.0]
We present a deep-learning pipeline for enhancing the detection of faint moving objects in optical SSA imagery.<n>The proposed pipeline combines a lightweight segmentation network (Tiny-U-Net) to generate stellar masks with a partial-convolution variational autoencoder (astro-VAE)<n>Results demonstrate that the method reconstructs star-free backgrounds with high fidelity, while preserving moving targets and significantly enhancing detectability.
arXiv Detail & Related papers (2026-09-10T09:02:13Z) - Learning to Suppress SPAD-based LiDAR Flare [0.0]
flare caused by excessive photon returns or pile-up effects can lead to incorrect depth estimation and exaggerated boundaries in point clouds.<n>Existing flare mitigation methods primarily operate at the hardware or signal-processing levels.<n>We propose Physically-Informed segmentation for LiDAR Flare (PILF), a learning-based approach that treats the first and second echoes.
arXiv Detail & Related papers (2026-07-03T12:03:13Z) - Revisiting Shadow Detection from a Vision-Language Perspective [88.46763399969217]
Shadow Vision--Language (SVL) uses language as an explicit semantic reference to disambiguate shadows from visually similar dark regions.<n>SVL applies local patch-level constraints with text embeddings to improve fine-grained discrimination under challenging appearance conditions.<n>Built on a frozen DINOv3 image encoder, the framework learns only lightweight projection and decoding modules, yielding a parameter-efficient design with less than $1%$ trainable parameters.
arXiv Detail & Related papers (2026-05-12T08:42:30Z) - deSEO: Physics-Aware Dataset Creation for High-Resolution Satellite Image Shadow Removal [36.90985364531957]
Shadows cast by terrain and tall structures remain a major obstacle for high-resolution satellite image analysis.<n>Most Earth-observation datasets are designed for shadow detection or 3D modelling rather than removal.<n>We develop a geometry-aware and physics-informed methodology that is the first to derive paired supervision for satellite shadow removal.
arXiv Detail & Related papers (2026-05-05T10:35:59Z) - RobustSplat++: Decoupling Densification, Dynamics, and Illumination for In-the-Wild 3DGS [85.90134051583368]
3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling.<n>Existing methods struggle with accurately modeling in-the-wild scenes affected by transient objects and illuminations.<n>We propose RobustSplat++, a robust solution based on several critical designs.
arXiv Detail & Related papers (2025-12-04T14:05:09Z) - MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference [83.38607296779423]
We show that multi-view consistent material inference with more physically-based environment modeling is key to learning accurate reflections with Gaussian Splatting.<n>Our method faithfully recovers both illumination and geometry, achieving state-of-the-art rendering quality in novel views synthesis.
arXiv Detail & Related papers (2025-10-13T13:29:20Z) - Nonlocal Retinex-Based Variational Model and its Deep Unfolding Twin for Low-Light Image Enhancement [3.174882428337821]
We propose a variational method for low-light image enhancement based on the Retinex decomposition.<n>A color correction pre-processing step is applied to the low-light image, which is then used as the observed input in the decomposition.<n>We extend the model by introducing its deep unfolding counterpart, in which the operators are replaced with learnable networks.
arXiv Detail & Related papers (2025-04-10T14:48:26Z) - NeISF: Neural Incident Stokes Field for Geometry and Material Estimation [50.588983686271284]
Multi-view inverse rendering is the problem of estimating the scene parameters such as shapes, materials, or illuminations from a sequence of images captured under different viewpoints.
We propose Neural Incident Stokes Fields (NeISF), a multi-view inverse framework that reduces ambiguities using polarization cues.
arXiv Detail & Related papers (2023-11-22T06:28:30Z) - NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field
Indirect Illumination [48.42173911185454]
Inverse rendering methods aim to estimate geometry, materials and illumination from multi-view RGB images.
We propose an end-to-end inverse rendering pipeline that decomposes materials and illumination from multi-view images.
arXiv Detail & Related papers (2023-03-29T12:05:19Z) - Aligning Silhouette Topology for Self-Adaptive 3D Human Pose Recovery [70.66865453410958]
Articulation-centric 2D/3D pose supervision forms the core training objective in most existing 3D human pose estimation techniques.
We propose a novel framework that relies only on silhouette supervision to adapt a source-trained model-based regressor.
We develop a series of convolution-friendly spatial transformations in order to disentangle a topological-skeleton representation from the raw silhouette.
arXiv Detail & Related papers (2022-04-04T06:58:15Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.