VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes
- URL: http://arxiv.org/abs/2606.30645v1
- Date: Mon, 29 Jun 2026 17:59:55 GMT
- Title: VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes
- Abstract summary: Perception-based humanoid loco-manipulation requires connecting egocentric observations and task instructions to whole-body motion.<n>No existing data source provides this complete at scale.<n>We address this bottleneck by generating vision-language-kinematics supervision synthetically in reconstructed scenes.
- Score: 71.14444761145435
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Perception-based humanoid loco-manipulation requires connecting egocentric observations and task instructions to whole-body motion. Learning this mapping requires synchronized egocentric images, language commands, and robot-compatible kinematic trajectories, yet no existing data source provides this complete tuple at scale. We address this bottleneck by generating vision-language-kinematics (VLK) supervision synthetically in reconstructed scenes. Our pipeline leverages 3D Gaussian Splatting to reconstruct metric-scale indoor environments, synthesizes navigation and object-interaction trajectories using privileged scene information, and renders paired egocentric observations after the fact. We produce 48,000 paired trajectories with no human intervention and train a VLK policy that predicts short-horizon whole-body kinematic trajectories. A whole-body tracker converts these predictions into actions on the physical humanoid. We evaluate on the physical Unitree G1 performing navigation and single-object transport, demonstrating that synthesized interactions in reconstructed scenes provide effective supervision for sim-to-real perception-based humanoid loco-manipulation. Project Website: https://vision-language-kinematics.github.io/
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