EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understanding
- URL: http://arxiv.org/abs/2607.17050v1
- Date: Sun, 19 Jul 2026 03:29:08 GMT
- Title: EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understanding
- Abstract summary: EvoGUI is a framework that converts normalized GUI trajectories into three complementary visual question answering probes.<n>We instantiate EvoGUI-Bench from Mind2Web and WebLINX, yielding 3,000 instances across 120 domains.<n>The strongest model reaches only 60.4 EvoGain, while model scale and GUI specialization do not reliably predict performance.
- Score: 54.222234064832
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: GUI agents must reason about how actions transform interface states, but end-to-end success rates entangle this ability with perception, grounding, planning, and recovery. We introduce EvoGUI, a diagnostic framework that converts normalized GUI trajectories into three complementary visual question answering probes: temporal ordering, inverse action/value prediction, and contrastive one-step successor discrimination. Their labels are derived from trajectory order and logged actions, requiring no additional task-label annotation after trajectory normalization. We instantiate EvoGUI-Bench from Mind2Web and WebLINX, yielding 3,000 instances across 120 domains, and evaluate 28 vision-language model configurations zero-shot. The strongest model reaches only 60.4 EvoGain, while model scale and GUI specialization do not reliably predict performance. These results establish EvoGUI-Bench as a scalable diagnostic complement to end-to-end GUI-agent evaluation while exposing substantial headroom in state-transition understanding. The source code is publicly available at https://github.com/Yyhhh6/EvoGUI.
Related papers
- ShowUI-$π$: Flow-based Generative Models as GUI Dexterous Hands [59.222064425122795]
We develop ShowUI-$$, the first flow-based generative model as GUI dexterous hand.<n>ShowUI-$$ achieves 26.98 with only 450M parameters, underscoring both the difficulty of the task and the effectiveness of our approach.
arXiv Detail & Related papers (2025-12-31T16:51:14Z) - GUI-ReWalk: Massive Data Generation for GUI Agent via Stochastic Exploration and Intent-Aware Reasoning [11.909652592163896]
GUI-ReWalk is a multi-stage framework for synthesizing realistic and diverse GUI trajectories.<n>By combining randomness with goal-aware reasoning for structure, GUI-ReWalk produces data that better reflects intent-aware, adaptive nature of human-computer interaction.<n>Results demonstrate that GUI-ReWalk enables superior coverage of diverse interaction flows, higher trajectory entropy, and more realistic user intent.
arXiv Detail & Related papers (2025-09-19T08:09:18Z) - GUI-Shift: Enhancing VLM-Based GUI Agents through Self-supervised Reinforcement Learning [21.964100514016504]
Training effective Vision-Language Models (VLMs) for GUI agents typically depends on large-scale annotated datasets.<n>We introduce K-step GUI Transition, a self-supervised inverse dynamics task in which VLMs learn GUI dynamics by predicting the initial action that causes a transition between two GUI states.<n>We propose GUI-Shift, a reinforcement learning framework that combines rule-based optimization with data filtering to improve VLM performance.
arXiv Detail & Related papers (2025-05-18T16:34:30Z) - WorldGUI: An Interactive Benchmark for Desktop GUI Automation from Any Starting Point [17.165899818213475]
We introduce WorldGUI, a comprehensive GUI benchmark containing tasks across ten widely used desktop and web applications.<n>WorldGUI-Agent is a universal framework that unifies three core modules: Planner-Critic for high-level plan refinement, Step-Check for intermediate verification, and Actor-Critic for action-level optimization.
arXiv Detail & Related papers (2025-02-12T01:06:10Z) - UI-TARS: Pioneering Automated GUI Interaction with Native Agents [58.18100825673032]
This paper introduces UI-TARS, a native GUI agent model that solely perceives the screenshots as input and performs human-like interactions.<n>In the OSWorld benchmark, UI-TARS achieves scores of 24.6 with 50 steps and 22.7 with 15 steps, outperforming Claude (22.0 and 14.9 respectively)
arXiv Detail & Related papers (2025-01-21T17:48:10Z) - Falcon-UI: Understanding GUI Before Following User Instructions [57.67308498231232]
We introduce an instruction-free GUI navigation dataset, termed Insight-UI dataset, to enhance model comprehension of GUI environments.<n> Insight-UI dataset is automatically generated from the Common Crawl corpus, simulating various platforms.<n>We develop the GUI agent model Falcon-UI, which is initially pretrained on Insight-UI dataset and subsequently fine-tuned on Android and Web GUI datasets.
arXiv Detail & Related papers (2024-12-12T15:29:36Z) - Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction [69.57190742976091]
Aguvis is a vision-based framework for autonomous GUI agents.<n>It standardizes cross-platform interactions and incorporates structured reasoning via inner monologue.<n>It achieves state-of-the-art performance across offline and real-world online benchmarks.
arXiv Detail & Related papers (2024-12-05T18:58:26Z) - ShowUI: One Vision-Language-Action Model for GUI Visual Agent [80.50062396585004]
Building Graphical User Interface (GUI) assistants holds significant promise for enhancing human workflow productivity.
We develop a vision-language-action model in digital world, namely ShowUI, which features the following innovations.
ShowUI, a lightweight 2B model using 256K data, achieves a strong 75.1% accuracy in zero-shot screenshot grounding.
arXiv Detail & Related papers (2024-11-26T14:29:47Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.