A Survey of Embodied AI: From Simulators to Research Tasks
- URL: http://arxiv.org/abs/2103.04918v3
- Date: Wed, 10 Mar 2021 02:16:01 GMT
- Title: A Survey of Embodied AI: From Simulators to Research Tasks
- Authors: Jiafei Duan, Samson Yu, Hui Li Tan, Hongyuan Zhu and Cheston Tan
- Abstract summary: An emerging paradigm shift from the era of "internet AI" to "embodied AI"
This paper comprehensively surveys state-of-the-art embodied AI simulators and research.
- Score: 13.923234397344487
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: There has been an emerging paradigm shift from the era of "internet AI" to
"embodied AI", whereby AI algorithms and agents no longer simply learn from
datasets of images, videos or text curated primarily from the internet.
Instead, they learn through embodied physical interactions with their
environments, whether real or simulated. Consequently, there has been
substantial growth in the demand for embodied AI simulators to support a
diversity of embodied AI research tasks. This growing interest in embodied AI
is beneficial to the greater pursuit of artificial general intelligence, but
there is no contemporary and comprehensive survey of this field. This paper
comprehensively surveys state-of-the-art embodied AI simulators and research,
mapping connections between these. By benchmarking nine state-of-the-art
embodied AI simulators in terms of seven features, this paper aims to
understand the simulators in their provision for use in embodied AI research.
Finally, based upon the simulators and a pyramidal hierarchy of embodied AI
research tasks, this paper surveys the main research tasks in embodied AI --
visual exploration, visual navigation and embodied question answering (QA),
covering the state-of-the-art approaches, evaluation and datasets.
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