MonteFloor: Extending MCTS for Reconstructing Accurate Large-Scale Floor
Plans
- URL: http://arxiv.org/abs/2103.11161v1
- Date: Sat, 20 Mar 2021 11:36:49 GMT
- Title: MonteFloor: Extending MCTS for Reconstructing Accurate Large-Scale Floor
Plans
- Authors: Sinisa Stekovic, Mahdi Rad, Friedrich Fraundorfer, Vincent Lepetit
- Abstract summary: We propose a novel method for reconstructing floor plans from noisy 3D point clouds.
Our main contribution is a principled approach that relies on the Monte Carlo Tree Search (MCTS) algorithm.
We evaluate our method on the recent and challenging Structured3D and Floor-SP datasets.
- Score: 41.31546857809168
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We propose a novel method for reconstructing floor plans from noisy 3D point
clouds. Our main contribution is a principled approach that relies on the Monte
Carlo Tree Search (MCTS) algorithm to maximize a suitable objective function
efficiently despite the complexity of the problem. Like previous work, we first
project the input point cloud to a top view to create a density map and extract
room proposals from it. Our method selects and optimizes the polygonal shapes
of these room proposals jointly to fit the density map and outputs an accurate
vectorized floor map even for large complex scenes. To do this, we adapted
MCTS, an algorithm originally designed to learn to play games, to select the
room proposals by maximizing an objective function combining the fitness with
the density map as predicted by a deep network and regularizing terms on the
room shapes. We also introduce a refinement step to MCTS that adjusts the shape
of the room proposals. For this step, we propose a novel differentiable method
for rendering the polygonal shapes of these proposals. We evaluate our method
on the recent and challenging Structured3D and Floor-SP datasets and show a
significant improvement over the state-of-the-art, without imposing any hard
constraints nor assumptions on the floor plan configurations.
Related papers
- Plane2Depth: Hierarchical Adaptive Plane Guidance for Monocular Depth Estimation [38.81275292687583]
We propose Plane2Depth, which adaptively utilizes plane information to improve depth prediction within a hierarchical framework.
In the proposed plane guided depth generator (PGDG), we design a set of plane queries as prototypes to softly model planes in the scene and predict per-pixel plane coefficients.
In the proposed adaptive plane query aggregation (APGA) module, we introduce a novel feature interaction approach to improve the aggregation of multi-scale plane features.
arXiv Detail & Related papers (2024-09-04T07:45:06Z) - FRI-Net: Floorplan Reconstruction via Room-wise Implicit Representation [18.157827697752317]
We introduce a novel method called FRI-Net for 2D floorplan reconstruction from 3D point cloud.
By incorporating geometric priors of room layouts in floorplans into our training strategy, the generated room polygons are more geometrically regular.
Our method demonstrates improved performance compared to state-of-the-art methods, validating the effectiveness of our proposed representation for floorplan reconstruction.
arXiv Detail & Related papers (2024-07-15T13:01:44Z) - 3D Geometric Shape Assembly via Efficient Point Cloud Matching [59.241448711254485]
We introduce Proxy Match Transform (PMT), an approximate high-order feature transform layer that enables reliable matching between mating surfaces of parts.
Building upon PMT, we introduce a new framework, dubbed Proxy Match TransformeR (PMTR), for the geometric assembly task.
We evaluate the proposed PMTR on the large-scale 3D geometric shape assembly benchmark dataset of Breaking Bad.
arXiv Detail & Related papers (2024-07-15T08:50:02Z) - 360 Layout Estimation via Orthogonal Planes Disentanglement and Multi-view Geometric Consistency Perception [56.84921040837699]
Existing panoramic layout estimation solutions tend to recover room boundaries from a vertically compressed sequence, yielding imprecise results.
We propose an orthogonal plane disentanglement network (termed DOPNet) to distinguish ambiguous semantics.
We also present an unsupervised adaptation technique tailored for horizon-depth and ratio representations.
Our solution outperforms other SoTA models on both monocular layout estimation and multi-view layout estimation tasks.
arXiv Detail & Related papers (2023-12-26T12:16:03Z) - MCTS with Refinement for Proposals Selection Games in Scene
Understanding [32.92475660892122]
We propose a novel method applicable in many scene understanding problems that adapts the Monte Carlo Tree Search (MCTS) algorithm.
From a generated pool of proposals, our method jointly selects and optimize proposals that maximize the objective term.
Our method shows high performance on the Matterport3D dataset without introducing hard constraints on room layout configurations.
arXiv Detail & Related papers (2022-07-07T10:15:54Z) - Neural 3D Scene Reconstruction with the Manhattan-world Assumption [58.90559966227361]
This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images.
Planar constraints can be conveniently integrated into the recent implicit neural representation-based reconstruction methods.
The proposed method outperforms previous methods by a large margin on 3D reconstruction quality.
arXiv Detail & Related papers (2022-05-05T17:59:55Z) - Depth Completion using Piecewise Planar Model [94.0808155168311]
A depth map can be represented by a set of learned bases and can be efficiently solved in a closed form solution.
However, one issue with this method is that it may create artifacts when colour boundaries are inconsistent with depth boundaries.
We enforce a more strict model in depth recovery: a piece-wise planar model.
arXiv Detail & Related papers (2020-12-06T07:11:46Z) - SoftPoolNet: Shape Descriptor for Point Cloud Completion and
Classification [93.54286830844134]
We propose a method for 3D object completion and classification based on point clouds.
For the decoder stage, we propose regional convolutions, a novel operator aimed at maximizing the global activation entropy.
We evaluate our approach on different 3D tasks such as object completion and classification, achieving state-of-the-art accuracy.
arXiv Detail & Related papers (2020-08-17T14:32:35Z) - Scan2Plan: Efficient Floorplan Generation from 3D Scans of Indoor Scenes [9.71137838903781]
Scan2Plan is a novel approach for accurate estimation of a floorplan from a 3D scan of the structural elements of indoor environments.
The proposed method incorporates a two-stage approach where the initial stage clusters an unordered point cloud representation of the scene.
The subsequent stage estimates a closed perimeter, parameterized by a simple polygon, for each individual room.
The final floorplan is simply an assembly of all such room perimeters in the global co-ordinate system.
arXiv Detail & Related papers (2020-03-16T17:59:41Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.