Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown
Generic Reflectance
- URL: http://arxiv.org/abs/2105.11599v1
- Date: Tue, 25 May 2021 01:28:54 GMT
- Title: Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown
Generic Reflectance
- Authors: Ziang Cheng, Hongdong Li, Yuta Asano, Yinqiang Zheng, Imari Sato
- Abstract summary: Multi-view reconstruction of texture-less objects with unknown surface reflectance is a challenging task.
This paper proposes a simple and robust solution to this problem based on a co-light scanner.
- Score: 86.05191217004415
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: Recovering the 3D geometry of a purely texture-less object with generally
unknown surface reflectance (e.g. non-Lambertian) is regarded as a challenging
task in multi-view reconstruction. The major obstacle revolves around
establishing cross-view correspondences where photometric constancy is
violated. This paper proposes a simple and practical solution to overcome this
challenge based on a co-located camera-light scanner device. Unlike existing
solutions, we do not explicitly solve for correspondence. Instead, we argue the
problem is generally well-posed by multi-view geometrical and photometric
constraints, and can be solved from a small number of input views. We formulate
the reconstruction task as a joint energy minimization over the surface
geometry and reflectance. Despite this energy is highly non-convex, we develop
an optimization algorithm that robustly recovers globally optimal shape and
reflectance even from a random initialization. Extensive experiments on both
simulated and real data have validated our method, and possible future
extensions are discussed.
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