Model-Free Learning for Two-Player Zero-Sum Partially Observable Markov
Games with Perfect Recall
- URL: http://arxiv.org/abs/2106.06279v1
- Date: Fri, 11 Jun 2021 09:51:29 GMT
- Title: Model-Free Learning for Two-Player Zero-Sum Partially Observable Markov
Games with Perfect Recall
- Authors: Tadashi Kozuno, Pierre M\'enard, R\'emi Munos, Michal Valko
- Abstract summary: We study the problem of learning a Nash equilibrium (NE) in an imperfect information game (IIG) through self-play.
We provide the Implicit Exploration Online Mirror Descent (IXOMD) algorithm.
IXOMD is a model-free algorithm with a high-probability bound on the convergence rate to the NE of order $1/sqrtT$ where $T$ is the number of played games.
- Score: 34.73929457960903
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We study the problem of learning a Nash equilibrium (NE) in an imperfect
information game (IIG) through self-play. Precisely, we focus on two-player,
zero-sum, episodic, tabular IIG under the perfect-recall assumption where the
only feedback is realizations of the game (bandit feedback). In particular, the
dynamic of the IIG is not known -- we can only access it by sampling or
interacting with a game simulator. For this learning setting, we provide the
Implicit Exploration Online Mirror Descent (IXOMD) algorithm. It is a
model-free algorithm with a high-probability bound on the convergence rate to
the NE of order $1/\sqrt{T}$ where $T$ is the number of played games. Moreover,
IXOMD is computationally efficient as it needs to perform the updates only
along the sampled trajectory.
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