RoboAssembly: Learning Generalizable Furniture Assembly Policy in a
Novel Multi-robot Contact-rich Simulation Environment
- URL: http://arxiv.org/abs/2112.10143v1
- Date: Sun, 19 Dec 2021 13:20:45 GMT
- Title: RoboAssembly: Learning Generalizable Furniture Assembly Policy in a
Novel Multi-robot Contact-rich Simulation Environment
- Abstract summary: Part assembly is a typical but challenging task in robotics, where robots assemble a set of individual parts into a complete shape.
We formulate the part assembly task as a concrete reinforcement learning problem and propose a pipeline for robots to learn to assemble a diverse set of chairs.
- Score: 16.830676165119257
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Part assembly is a typical but challenging task in robotics, where robots
assemble a set of individual parts into a complete shape. In this paper, we
develop a robotic assembly simulation environment for furniture assembly. We
formulate the part assembly task as a concrete reinforcement learning problem
and propose a pipeline for robots to learn to assemble a diverse set of chairs.
Experiments show that when testing with unseen chairs, our approach achieves a
success rate of 74.5% under the object-centric setting and 50.0% under the full
setting. We adopt an RRT-Connect algorithm as the baseline, which only achieves
a success rate of 18.8% after a significantly longer computation time.
Supplemental materials and videos are available on our project webpage.
Related papers
- FurnitureVLA: Learning Long-Horizon Bimanual Furniture Assembly with Vision-Language-Action Model [22.50004990610509]
FurnitureVLA is the first systematic study of real-scale bimanual furniture assembly using Vision-Language-Action models.<n>We formalize the task, develop a scalable simulation pipeline for expert data generation and evaluation, and build a VR teleoperation system for single-operator bimanual control.
arXiv Detail & Related papers (2026-07-01T17:51:21Z) - WorkBenchMark: A LEGO-Based Assembly Benchmark with an Assembly-by-Disassembly Baseline for the Smart Manufacturing League [4.751824031326403]
We introduceWorkBenchMark, a LEGO Duplo-based robotic assembly benchmark motivated by the RoboCup Smart Manufacturing League.<n>WorkBenchMark couples low-level manipulation with task-level symbolic reasoning under physical constraints.<n>Our planning-based pipeline outperforms a modern vision-language-action approach across all tiers.
arXiv Detail & Related papers (2026-06-02T17:15:31Z) - MolmoSpaces: A Large-Scale Open Ecosystem for Robot Navigation and Manipulation [56.30931340537373]
MolmoSpaces is a fully open ecosystem to support benchmarking of robot policies.<n>MolmoSpaces consists of over 230k diverse indoor environments.<n>MolmoSpaces-Bench is a benchmark suite of 8 tasks in which robots interact with our diverse scenes and richly annotated objects.
arXiv Detail & Related papers (2026-02-11T20:16:31Z) - Vocal Sandbox: Continual Learning and Adaptation for Situated Human-Robot Collaboration [64.6107798750142]
Vocal Sandbox is a framework for enabling seamless human-robot collaboration in situated environments.
We design lightweight and interpretable learning algorithms that allow users to build an understanding and co-adapt to a robot's capabilities in real-time.
We evaluate Vocal Sandbox in two settings: collaborative gift bag assembly and LEGO stop-motion animation.
arXiv Detail & Related papers (2024-11-04T20:44:40Z) - AssemblyComplete: 3D Combinatorial Construction with Deep Reinforcement Learning [4.3507834596906125]
A critical goal in robotics is to teach robots to adapt to real-world collaborative tasks, particularly in automatic assembly.
This paper introduces 3D assembly completion, which is demonstrated using unit primitives (i.e., Lego bricks)
We propose a two-part deep reinforcement learning (DRL) framework that tackles teaching the robot to understand the objective of an incomplete assembly and learning a construction policy to complete the assembly.
arXiv Detail & Related papers (2024-10-20T18:51:17Z) - Polybot: Training One Policy Across Robots While Embracing Variability [70.74462430582163]
We propose a set of key design decisions to train a single policy for deployment on multiple robotic platforms.
Our framework first aligns the observation and action spaces of our policy across embodiments via utilizing wrist cameras.
We evaluate our method on a dataset collected over 60 hours spanning 6 tasks and 3 robots with varying joint configurations and sizes.
arXiv Detail & Related papers (2023-07-07T17:21:16Z) - HomeRobot: Open-Vocabulary Mobile Manipulation [107.05702777141178]
Open-Vocabulary Mobile Manipulation (OVMM) is the problem of picking any object in any unseen environment, and placing it in a commanded location.
HomeRobot has two components: a simulation component, which uses a large and diverse curated object set in new, high-quality multi-room home environments; and a real-world component, providing a software stack for the low-cost Hello Robot Stretch.
arXiv Detail & Related papers (2023-06-20T14:30:32Z) - FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon
Complex Manipulation [16.690318684271894]
Reinforcement learning (RL), imitation learning (IL), and task and motion planning (TAMP) have demonstrated impressive performance across various robotic manipulation tasks.
We propose to focus on real-world furniture assembly, a complex, long-horizon robot manipulation task.
We present FurnitureBench, a reproducible real-world furniture assembly benchmark.
arXiv Detail & Related papers (2023-05-22T08:29:00Z) - Factory: Fast Contact for Robotic Assembly [29.948128168543114]
Factory is a set of physics simulation methods and robot learning tools.
We achieve real-time or faster simulation of a wide range of contact-rich scenes.
We provide $60$ carefully-designed part models, 3 robotic assembly environments, and 7 robot controllers for training and testing virtual robots.
arXiv Detail & Related papers (2022-05-07T03:27:30Z) - Learning to Fold Real Garments with One Arm: A Case Study in Cloud-Based
Robotics Research [21.200764836237497]
We present the first systematic benchmarking of fabric manipulation algorithms on physical hardware.
We develop 4 novel learning-based algorithms that model expert actions, keypoints, reward functions, and dynamic motions.
The entire lifecycle of data collection, model training, and policy evaluation is performed remotely without physical access to the robot workcell.
arXiv Detail & Related papers (2022-04-21T17:31:20Z) - Graph-based Reinforcement Learning meets Mixed Integer Programs: An
application to 3D robot assembly discovery [34.25379651790627]
We tackle the problem of building arbitrary, predefined target structures entirely from scratch using a set of Tetris-like building blocks and a robotic manipulator.
Our novel hierarchical approach aims at efficiently decomposing the overall task into three feasible levels that benefit mutually from each other.
arXiv Detail & Related papers (2022-03-08T14:44:51Z) - V-MAO: Generative Modeling for Multi-Arm Manipulation of Articulated
Objects [51.79035249464852]
We present a framework for learning multi-arm manipulation of articulated objects.
Our framework includes a variational generative model that learns contact point distribution over object rigid parts for each robot arm.
arXiv Detail & Related papers (2021-11-07T02:31:09Z) - Lifelong Robotic Reinforcement Learning by Retaining Experiences [61.79346922421323]
Many multi-task reinforcement learning efforts assume the robot can collect data from all tasks at all times.
In this work, we study a practical sequential multi-task RL problem motivated by the practical constraints of physical robotic systems.
We derive an approach that effectively leverages the data and policies learned for previous tasks to cumulatively grow the robot's skill-set.
arXiv Detail & Related papers (2021-09-19T18:00:51Z) - SAPIEN: A SimulAted Part-based Interactive ENvironment [77.4739790629284]
SAPIEN is a realistic and physics-rich simulated environment that hosts a large-scale set for articulated objects.
We evaluate state-of-the-art vision algorithms for part detection and motion attribute recognition as well as demonstrate robotic interaction tasks.
arXiv Detail & Related papers (2020-03-19T00:11:34Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.