Distributional Reward Estimation for Effective Multi-Agent Deep
Reinforcement Learning
- URL: http://arxiv.org/abs/2210.07636v1
- Date: Fri, 14 Oct 2022 08:31:45 GMT
- Title: Distributional Reward Estimation for Effective Multi-Agent Deep
Reinforcement Learning
- Authors: Jifeng Hu, Yanchao Sun, Hechang Chen, Sili Huang, haiyin piao, Yi
Chang, Lichao Sun
- Abstract summary: We propose a novel Distributional Reward Estimation framework for effective Multi-Agent Reinforcement Learning (DRE-MARL)
Our main idea is to design the multi-action-branch reward estimation and policy-weighted reward aggregation for stabilized training.
The superiority of the DRE-MARL is demonstrated using benchmark multi-agent scenarios, compared with the SOTA baselines in terms of both effectiveness and robustness.
- Score: 19.788336796981685
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Multi-agent reinforcement learning has drawn increasing attention in
practice, e.g., robotics and automatic driving, as it can explore optimal
policies using samples generated by interacting with the environment. However,
high reward uncertainty still remains a problem when we want to train a
satisfactory model, because obtaining high-quality reward feedback is usually
expensive and even infeasible. To handle this issue, previous methods mainly
focus on passive reward correction. At the same time, recent active reward
estimation methods have proven to be a recipe for reducing the effect of reward
uncertainty. In this paper, we propose a novel Distributional Reward Estimation
framework for effective Multi-Agent Reinforcement Learning (DRE-MARL). Our main
idea is to design the multi-action-branch reward estimation and policy-weighted
reward aggregation for stabilized training. Specifically, we design the
multi-action-branch reward estimation to model reward distributions on all
action branches. Then we utilize reward aggregation to obtain stable updating
signals during training. Our intuition is that consideration of all possible
consequences of actions could be useful for learning policies. The superiority
of the DRE-MARL is demonstrated using benchmark multi-agent scenarios, compared
with the SOTA baselines in terms of both effectiveness and robustness.
Related papers
- R3HF: Reward Redistribution for Enhancing Reinforcement Learning from Human Feedback [25.27230140274847]
Reinforcement learning from human feedback (RLHF) provides a paradigm for aligning large language models (LLMs) with human preferences.
This paper proposes a novel reward redistribution method called R3HF, which facilitates a more fine-grained, token-level reward allocation.
arXiv Detail & Related papers (2024-11-13T02:45:21Z) - From Novice to Expert: LLM Agent Policy Optimization via Step-wise Reinforcement Learning [62.54484062185869]
We introduce StepAgent, which utilizes step-wise reward to optimize the agent's reinforcement learning process.
We propose implicit-reward and inverse reinforcement learning techniques to facilitate agent reflection and policy adjustment.
arXiv Detail & Related papers (2024-11-06T10:35:11Z) - Reinforcement Learning from Bagged Reward [46.16904382582698]
In Reinforcement Learning (RL), it is commonly assumed that an immediate reward signal is generated for each action taken by the agent.
In many real-world scenarios, designing immediate reward signals is difficult.
We propose a novel reward redistribution method equipped with a bidirectional attention mechanism.
arXiv Detail & Related papers (2024-02-06T07:26:44Z) - Dense Reward for Free in Reinforcement Learning from Human Feedback [64.92448888346125]
We leverage the fact that the reward model contains more information than just its scalar output.
We use these attention weights to redistribute the reward along the whole completion.
Empirically, we show that it stabilises training, accelerates the rate of learning, and, in practical cases, may lead to better local optima.
arXiv Detail & Related papers (2024-02-01T17:10:35Z) - Mimicking Better by Matching the Approximate Action Distribution [48.95048003354255]
We introduce MAAD, a novel, sample-efficient on-policy algorithm for Imitation Learning from Observations.
We show that it requires considerable fewer interactions to achieve expert performance, outperforming current state-of-the-art on-policy methods.
arXiv Detail & Related papers (2023-06-16T12:43:47Z) - A State Augmentation based approach to Reinforcement Learning from Human
Preferences [20.13307800821161]
Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried trajectory pairs.
We present a state augmentation technique that allows the agent's reward model to be robust.
arXiv Detail & Related papers (2023-02-17T07:10:50Z) - Handling Sparse Rewards in Reinforcement Learning Using Model Predictive
Control [9.118706387430883]
Reinforcement learning (RL) has recently proven great success in various domains.
Yet, the design of the reward function requires detailed domain expertise and tedious fine-tuning to ensure that agents are able to learn the desired behaviour.
We propose to use model predictive control(MPC) as an experience source for training RL agents in sparse reward environments.
arXiv Detail & Related papers (2022-10-04T11:06:38Z) - SURF: Semi-supervised Reward Learning with Data Augmentation for
Feedback-efficient Preference-based Reinforcement Learning [168.89470249446023]
We present SURF, a semi-supervised reward learning framework that utilizes a large amount of unlabeled samples with data augmentation.
In order to leverage unlabeled samples for reward learning, we infer pseudo-labels of the unlabeled samples based on the confidence of the preference predictor.
Our experiments demonstrate that our approach significantly improves the feedback-efficiency of the preference-based method on a variety of locomotion and robotic manipulation tasks.
arXiv Detail & Related papers (2022-03-18T16:50:38Z) - Policy Gradient Bayesian Robust Optimization for Imitation Learning [49.881386773269746]
We derive a novel policy gradient-style robust optimization approach, PG-BROIL, to balance expected performance and risk.
Results suggest PG-BROIL can produce a family of behaviors ranging from risk-neutral to risk-averse.
arXiv Detail & Related papers (2021-06-11T16:49:15Z) - Softmax with Regularization: Better Value Estimation in Multi-Agent
Reinforcement Learning [72.28520951105207]
Overestimation in $Q$-learning is an important problem that has been extensively studied in single-agent reinforcement learning.
We propose a novel regularization-based update scheme that penalizes large joint action-values deviating from a baseline.
We show that our method provides a consistent performance improvement on a set of challenging StarCraft II micromanagement tasks.
arXiv Detail & Related papers (2021-03-22T14:18:39Z) - Self-Supervised Online Reward Shaping in Sparse-Reward Environments [36.01839934355542]
We propose a novel reinforcement learning framework that performs self-supervised online reward shaping.
The proposed framework alternates between updating a policy and inferring a reward function.
Experimental results on several sparse-reward environments demonstrate that the proposed algorithm is significantly more sample efficient than the state-of-the-art baseline.
arXiv Detail & Related papers (2021-03-08T03:28:04Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.