Level-S$^2$fM: Structure from Motion on Neural Level Set of Implicit
Surfaces
- URL: http://arxiv.org/abs/2211.12018v2
- Date: Mon, 27 Mar 2023 06:20:51 GMT
- Title: Level-S$^2$fM: Structure from Motion on Neural Level Set of Implicit
Surfaces
- Abstract summary: This paper presents a neural incremental Structure-from-Motion (SfM) approach, Level-S$2$fM, which estimates the camera poses and scene geometry from a set of uncalibrated images.
Our novel formulation poses some new challenges due to inevitable two-view and few-view configurations in the incremental SfM pipeline.
Not only does our Level-S$2$fM lead to promising results on camera pose estimation and scene geometry reconstruction, but it also shows a promising way for neural implicit rendering without knowing camera.
- Score: 36.06713735409501
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: This paper presents a neural incremental Structure-from-Motion (SfM)
approach, Level-S$^2$fM, which estimates the camera poses and scene geometry
from a set of uncalibrated images by learning coordinate MLPs for the implicit
surfaces and the radiance fields from the established keypoint correspondences.
Our novel formulation poses some new challenges due to inevitable two-view and
few-view configurations in the incremental SfM pipeline, which complicates the
optimization of coordinate MLPs for volumetric neural rendering with unknown
camera poses. Nevertheless, we demonstrate that the strong inductive basis
conveying in the 2D correspondences is promising to tackle those challenges by
exploiting the relationship between the ray sampling schemes. Based on this, we
revisit the pipeline of incremental SfM and renew the key components, including
two-view geometry initialization, the camera poses registration, the 3D points
triangulation, and Bundle Adjustment, with a fresh perspective based on neural
implicit surfaces. By unifying the scene geometry in small MLP networks through
coordinate MLPs, our Level-S$^2$fM treats the zero-level set of the implicit
surface as an informative top-down regularization to manage the reconstructed
3D points, reject the outliers in correspondences via querying SDF, and refine
the estimated geometries by NBA (Neural BA). Not only does our Level-S$^2$fM
lead to promising results on camera pose estimation and scene geometry
reconstruction, but it also shows a promising way for neural implicit rendering
without knowing camera extrinsic beforehand.
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