Reliable Image Dehazing by NeRF
- URL: http://arxiv.org/abs/2303.09153v1
- Date: Thu, 16 Mar 2023 08:34:03 GMT
- Title: Reliable Image Dehazing by NeRF
- Authors: Zheyan Jin, Shiqi Chen, Huajun Feng, Zhihai Xu, Qi Li, Yueting Chen
- Abstract summary: We present an image dehazing algorithm with high quality, wide application, and no data training or prior needed.
We analyze the defects of the original dehazing model, and propose a new and reliable dehazing reconstruction and dehazing model based on the combination of optical scattering model and computer graphics lighting rendering model.
Based on the new haze model and the images obtained by the cameras, we can reconstruct the three-dimensional space, accurately calculate the objects and haze in the space, and use the transparency relationship of haze to perform accurate haze removal.
- Score: 16.679492999738788
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We present an image dehazing algorithm with high quality, wide application,
and no data training or prior needed. We analyze the defects of the original
dehazing model, and propose a new and reliable dehazing reconstruction and
dehazing model based on the combination of optical scattering model and
computer graphics lighting rendering model. Based on the new haze model and the
images obtained by the cameras, we can reconstruct the three-dimensional space,
accurately calculate the objects and haze in the space, and use the
transparency relationship of haze to perform accurate haze removal. To obtain a
3D simulation dataset we used the Unreal 5 computer graphics rendering engine.
In order to obtain real shot data in different scenes, we used fog generators,
array cameras, mobile phones, underwater cameras and drones to obtain haze
data. We use formula derivation, simulation data set and real shot data set
result experimental results to prove the feasibility of the new method.
Compared with various other methods, we are far ahead in terms of calculation
indicators (4 dB higher quality average scene), color remains more natural, and
the algorithm is more robust in different scenarios and best in the subjective
perception.
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