Implicit-ARAP: Efficient Handle-Guided Neural Field Deformation via Local Patch Meshing
- URL: http://arxiv.org/abs/2405.12895v3
- Date: Mon, 29 Sep 2025 10:40:46 GMT
- Title: Implicit-ARAP: Efficient Handle-Guided Neural Field Deformation via Local Patch Meshing
- Authors: Daniele Baieri, Filippo Maggioli, Emanuele Rodolà, Simone Melzi, Zorah Lähner,
- Abstract summary: We introduce a novel method for handle-guided neural field deformation.<n>We show that our method consistently outperforms baselines in deformation quality, robustness, and computational efficiency.<n>Our work enables scalable, high-quality deformation of neural fields and paves the way for extending other geometric tasks to neural domains.
- Score: 28.18717572319709
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Neural fields have emerged as a powerful representation for 3D geometry, enabling compact and continuous modeling of complex shapes. Despite their expressive power, manipulating neural fields in a controlled and accurate manner -- particularly under spatial constraints -- remains an open challenge, as existing approaches struggle to balance surface quality, robustness, and efficiency. We address this by introducing a novel method for handle-guided neural field deformation, which leverages discrete local surface representations to optimize the As-Rigid-As-Possible deformation energy. To this end, we propose the local patch mesh representation, which discretizes level sets of a neural signed distance field by projecting and deforming flat mesh patches guided solely by the SDF and its gradient. We conduct a comprehensive evaluation showing that our method consistently outperforms baselines in deformation quality, robustness, and computational efficiency. We also present experiments that motivate our choice of discretization over marching cubes. By bridging classical geometry processing and neural representations through local patch meshing, our work enables scalable, high-quality deformation of neural fields and paves the way for extending other geometric tasks to neural domains.
Related papers
- NeuVAS: Neural Implicit Surfaces for Variational Shape Modeling [59.41129792124764]
NeuVAS is a variational approach to shape modeling using neural implicit surfaces constrained under sparse input shape control.<n>We introduce a smoothness term based on a functional of surface curvatures to minimize shape variation of the zero-level set surface of a neural SDF.
arXiv Detail & Related papers (2025-06-16T02:39:45Z) - Geometry aware inference of steady state PDEs using Equivariant Neural Fields representations [0.30786914102688595]
We introduce enf2enf, a neural field approach for predicting steady-state PDEs with geometric variability.<n>Our method encodes geometries into latent features anchored at specific spatial locations, preserving locality throughout the network.
arXiv Detail & Related papers (2025-04-24T08:30:32Z) - Learning Bijective Surface Parameterization for Inferring Signed Distance Functions from Sparse Point Clouds with Grid Deformation [50.26314343851213]
Inferring signed distance functions (SDFs) from sparse point clouds remains a challenge in surface reconstruction.
We present a novel approach that learns a dynamic deformation network to predict SDFs in an end-to-end manner.
Experimental results on synthetic and real scanned datasets demonstrate that our method significantly outperforms the current state-of-the-art methods.
arXiv Detail & Related papers (2025-03-31T02:27:02Z) - SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling [79.56581753856452]
SparseFlex is a novel sparse-structured isosurface representation that enables differentiable mesh reconstruction at resolutions up to $10243$ directly from rendering losses.
By enabling high-resolution, differentiable mesh reconstruction and generation with rendering losses, SparseFlex significantly advances the state-of-the-art in 3D shape representation and modeling.
arXiv Detail & Related papers (2025-03-27T17:46:42Z) - Mesh Denoising Transformer [104.5404564075393]
Mesh denoising is aimed at removing noise from input meshes while preserving their feature structures.
SurfaceFormer is a pioneering Transformer-based mesh denoising framework.
New representation known as Local Surface Descriptor captures local geometric intricacies.
Denoising Transformer module receives the multimodal information and achieves efficient global feature aggregation.
arXiv Detail & Related papers (2024-05-10T15:27:43Z) - GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering [83.19049705653072]
During the Gaussian Splatting optimization process, the scene's geometry can gradually deteriorate if its structure is not deliberately preserved.
We propose a novel approach called GeoGaussian to mitigate this issue.
Our proposed pipeline achieves state-of-the-art performance in novel view synthesis and geometric reconstruction.
arXiv Detail & Related papers (2024-03-17T20:06:41Z) - SphereDiffusion: Spherical Geometry-Aware Distortion Resilient Diffusion Model [63.685132323224124]
Controllable spherical panoramic image generation holds substantial applicative potential across a variety of domains.
In this paper, we introduce a novel framework of SphereDiffusion to address these unique challenges.
Experiments on Structured3D dataset show that SphereDiffusion significantly improves the quality of controllable spherical image generation and relatively reduces around 35% FID on average.
arXiv Detail & Related papers (2024-03-15T06:26:46Z) - Mesh-based Gaussian Splatting for Real-time Large-scale Deformation [58.18290393082119]
It is challenging for users to directly deform or manipulate implicit representations with large deformations in the real-time fashion.
We develop a novel GS-based method that enables interactive deformation.
Our approach achieves high-quality reconstruction and effective deformation, while maintaining the promising rendering results at a high frame rate.
arXiv Detail & Related papers (2024-02-07T12:36:54Z) - PRS: Sharp Feature Priors for Resolution-Free Surface Remeshing [30.28380889862059]
We present a data-driven approach for automatic feature detection and remeshing.
Our algorithm improves over state-of-the-art by 26% normals F-score and 42% perceptual $textRMSE_textv$.
arXiv Detail & Related papers (2023-11-30T12:15:45Z) - Neural Point-based Volumetric Avatar: Surface-guided Neural Points for
Efficient and Photorealistic Volumetric Head Avatar [62.87222308616711]
We propose fullname (name), a method that adopts the neural point representation and the neural volume rendering process.
Specifically, the neural points are strategically constrained around the surface of the target expression via a high-resolution UV displacement map.
By design, our name is better equipped to handle topologically changing regions and thin structures while also ensuring accurate expression control when animating avatars.
arXiv Detail & Related papers (2023-07-11T03:40:10Z) - Explicit Neural Surfaces: Learning Continuous Geometry With Deformation
Fields [33.38609930708073]
We introduce Explicit Neural Surfaces (ENS), an efficient smooth surface representation that encodes topology with a deformation field from a known base domain.
Compared to implicit surfaces, ENS trains faster and has several orders of magnitude faster inference times.
arXiv Detail & Related papers (2023-06-05T15:24:33Z) - Dynamic Point Fields [30.029872787758705]
We present a dynamic point field model that combines the representational benefits of explicit point-based graphics with implicit deformation networks.
We show the advantages of our dynamic point field framework in terms of its representational power, learning efficiency, and robustness to out-of-distribution novel poses.
arXiv Detail & Related papers (2023-04-05T17:52:37Z) - Neural Vector Fields: Implicit Representation by Explicit Learning [63.337294707047036]
We propose a novel 3D representation method, Neural Vector Fields (NVF)
It not only adopts the explicit learning process to manipulate meshes directly, but also the implicit representation of unsigned distance functions (UDFs)
Our method first predicts displacement queries towards the surface and models shapes as text reconstructions.
arXiv Detail & Related papers (2023-03-08T02:36:09Z) - NeuralMeshing: Differentiable Meshing of Implicit Neural Representations [63.18340058854517]
We propose a novel differentiable meshing algorithm for extracting surface meshes from neural implicit representations.
Our method produces meshes with regular tessellation patterns and fewer triangle faces compared to existing methods.
arXiv Detail & Related papers (2022-10-05T16:52:25Z) - Learning Smooth Neural Functions via Lipschitz Regularization [92.42667575719048]
We introduce a novel regularization designed to encourage smooth latent spaces in neural fields.
Compared with prior Lipschitz regularized networks, ours is computationally fast and can be implemented in four lines of code.
arXiv Detail & Related papers (2022-02-16T21:24:54Z) - DeepMesh: Differentiable Iso-Surface Extraction [53.77622255726208]
We introduce a differentiable way to produce explicit surface mesh representations from Deep Implicit Fields.
Our key insight is that by reasoning on how implicit field perturbations impact local surface geometry, one can ultimately differentiate the 3D location of surface samples.
We exploit this to define DeepMesh -- end-to-end differentiable mesh representation that can vary its topology.
arXiv Detail & Related papers (2021-06-20T20:12:41Z) - Sign-Agnostic CONet: Learning Implicit Surface Reconstructions by
Sign-Agnostic Optimization of Convolutional Occupancy Networks [39.65056638604885]
We learn implicit surface reconstruction by sign-agnostic optimization of convolutional occupancy networks.
We show this goal can be effectively achieved by a simple yet effective design.
arXiv Detail & Related papers (2021-05-08T03:35:32Z) - Neural Subdivision [58.97214948753937]
This paper introduces Neural Subdivision, a novel framework for data-driven coarseto-fine geometry modeling.
We optimize for the same set of network weights across all local mesh patches, thus providing an architecture that is not constrained to a specific input mesh, fixed genus, or category.
We demonstrate that even when trained on a single high-resolution mesh our method generates reasonable subdivisions for novel shapes.
arXiv Detail & Related papers (2020-05-04T20:03:21Z) - A deep learning approach for the computation of curvature in the
level-set method [0.0]
We propose a strategy to estimate the mean curvature of two-dimensional implicit in the level-set method.
Our approach is based on fitting feed-forward neural networks to synthetic data sets constructed from circular immersed in uniform grids of various resolutions.
arXiv Detail & Related papers (2020-02-04T00:49:47Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.