Reinforcement Learning-driven Data-intensive Workflow Scheduling for Volunteer Edge-Cloud
- URL: http://arxiv.org/abs/2407.01428v1
- Date: Mon, 1 Jul 2024 16:21:13 GMT
- Title: Reinforcement Learning-driven Data-intensive Workflow Scheduling for Volunteer Edge-Cloud
- Authors: Motahare Mounesan, Mauro Lemus, Hemanth Yeddulapalli, Prasad Calyam, Saptarshi Debroy,
- Abstract summary: Volunteer Edge-Cloud (VEC) has gained traction as a cost-effective, community computing paradigm to support data-intensive scientific research.
However, due to the highly distributed and heterogeneous nature of VEC resources, centralized workflow task scheduling remains a challenge.
We propose a Reinforcement Learning (RL)-driven data-intensive scientific workflow scheduling approach.
- Score: 2.417545540754702
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: In recent times, Volunteer Edge-Cloud (VEC) has gained traction as a cost-effective, community computing paradigm to support data-intensive scientific workflows. However, due to the highly distributed and heterogeneous nature of VEC resources, centralized workflow task scheduling remains a challenge. In this paper, we propose a Reinforcement Learning (RL)-driven data-intensive scientific workflow scheduling approach that takes into consideration: i) workflow requirements, ii) VEC resources' preference on workflows, and iii) diverse VEC resource policies, to ensure robust resource allocation. We formulate the long-term average performance optimization problem as a Markov Decision Process, which is solved using an event-based Asynchronous Advantage Actor-Critic RL approach. Our extensive simulations and testbed implementations demonstrate our approach's benefits over popular baseline strategies in terms of workflow requirement satisfaction, VEC preference satisfaction, and available VEC resource utilization.
Related papers
- Final Report for CHESS: Cloud, High-Performance Computing, and Edge for Science and Security [5.781151161558928]
Methods for constructing continuum platforms, orchestrating workflow tasks, and curating datasets fail to achieve scientific requirements for performance, energy, security, and reliability.
Report describes the results and successes of CHESS from the perspective of open science.
arXiv Detail & Related papers (2024-10-21T15:16:00Z) - DNN Partitioning, Task Offloading, and Resource Allocation in Dynamic Vehicular Networks: A Lyapunov-Guided Diffusion-Based Reinforcement Learning Approach [49.56404236394601]
We formulate the problem of joint DNN partitioning, task offloading, and resource allocation in Vehicular Edge Computing.
Our objective is to minimize the DNN-based task completion time while guaranteeing the system stability over time.
We propose a Multi-Agent Diffusion-based Deep Reinforcement Learning (MAD2RL) algorithm, incorporating the innovative use of diffusion models.
arXiv Detail & Related papers (2024-06-11T06:31:03Z) - Energy-Efficient Federated Edge Learning with Streaming Data: A Lyapunov Optimization Approach [34.00679567444125]
We develop a dynamic scheduling and resource allocation algorithm to address the inherent randomness in data arrivals and resource availability under long-term energy constraints.
Our proposed algorithm makes adaptive decisions on device scheduling, computational capacity adjustment, and allocation of bandwidth and transmit power in every round.
The effectiveness of our scheme is verified through simulation results, demonstrating improved learning performance and energy efficiency as compared to baseline schemes.
arXiv Detail & Related papers (2024-05-20T14:13:22Z) - Characterization of Large Language Model Development in the Datacenter [55.9909258342639]
Large Language Models (LLMs) have presented impressive performance across several transformative tasks.
However, it is non-trivial to efficiently utilize large-scale cluster resources to develop LLMs.
We present an in-depth characterization study of a six-month LLM development workload trace collected from our GPU datacenter Acme.
arXiv Detail & Related papers (2024-03-12T13:31:14Z) - A Review of Deep Reinforcement Learning in Serverless Computing:
Function Scheduling and Resource Auto-Scaling [2.0722667822370386]
This paper presents a comprehensive review of the application of Deep Reinforcement Learning (DRL) techniques in serverless computing.
A systematic review of recent studies applying DRL to serverless computing is presented, covering various algorithms, models, and performances.
Our analysis reveals that DRL, with its ability to learn and adapt from an environment, shows promising results in improving the efficiency of function scheduling and resource scaling.
arXiv Detail & Related papers (2023-10-05T09:26:04Z) - Dynamic Scheduling for Federated Edge Learning with Streaming Data [56.91063444859008]
We consider a Federated Edge Learning (FEEL) system where training data are randomly generated over time at a set of distributed edge devices with long-term energy constraints.
Due to limited communication resources and latency requirements, only a subset of devices is scheduled for participating in the local training process in every iteration.
arXiv Detail & Related papers (2023-05-02T07:41:16Z) - MARLIN: Soft Actor-Critic based Reinforcement Learning for Congestion
Control in Real Networks [63.24965775030673]
We propose a novel Reinforcement Learning (RL) approach to design generic Congestion Control (CC) algorithms.
Our solution, MARLIN, uses the Soft Actor-Critic algorithm to maximize both entropy and return.
We trained MARLIN on a real network with varying background traffic patterns to overcome the sim-to-real mismatch.
arXiv Detail & Related papers (2023-02-02T18:27:20Z) - Nemo: Guiding and Contextualizing Weak Supervision for Interactive Data
Programming [77.38174112525168]
We present Nemo, an end-to-end interactive Supervision system that improves overall productivity of WS learning pipeline by an average 20% (and up to 47% in one task) compared to the prevailing WS supervision approach.
arXiv Detail & Related papers (2022-03-02T19:57:32Z) - MCDS: AI Augmented Workflow Scheduling in Mobile Edge Cloud Computing
Systems [12.215537834860699]
Recently proposed scheduling methods leverage the low response times of edge computing platforms to optimize application Quality of Service (QoS)
We propose MCDS: Monte Carlo Learning using Deep Surrogate Models to efficiently schedule workflow applications in mobile edge-cloud computing systems.
arXiv Detail & Related papers (2021-12-14T10:00:01Z) - Optimal Resource Allocation for Serverless Queries [8.59568779761598]
Prior work focused on predicting peak allocation while ignoring aggressive trade-offs between resource allocation and run-time.
We introduce a system for optimal resource allocation that can predict performance with aggressive trade-offs, for both new and past observed queries.
arXiv Detail & Related papers (2021-07-19T02:55:48Z) - Pollux: Co-adaptive Cluster Scheduling for Goodput-Optimized Deep
Learning [61.29990368322931]
Pollux improves scheduling performance in deep learning (DL) clusters by adaptively co-optimizing inter-dependent factors.
Pollux reduces average job completion times by 37-50% relative to state-of-the-art DL schedulers.
arXiv Detail & Related papers (2020-08-27T16:56:48Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.