OmniRe: Omni Urban Scene Reconstruction
- URL: http://arxiv.org/abs/2408.16760v1
- Date: Thu, 29 Aug 2024 17:56:33 GMT
- Title: OmniRe: Omni Urban Scene Reconstruction
- Authors: Ziyu Chen, Jiawei Yang, Jiahui Huang, Riccardo de Lutio, Janick Martinez Esturo, Boris Ivanovic, Or Litany, Zan Gojcic, Sanja Fidler, Marco Pavone, Li Song, Yue Wang,
- Abstract summary: We introduce OmniRe, a holistic approach for efficiently reconstructing high-fidelity dynamic urban scenes from on-device logs.
We propose a comprehensive 3DGS framework for driving scenes, named OmniRe, that allows for accurate, full-length reconstruction of diverse dynamic objects in a driving log.
- Score: 78.99262488964423
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We introduce OmniRe, a holistic approach for efficiently reconstructing high-fidelity dynamic urban scenes from on-device logs. Recent methods for modeling driving sequences using neural radiance fields or Gaussian Splatting have demonstrated the potential of reconstructing challenging dynamic scenes, but often overlook pedestrians and other non-vehicle dynamic actors, hindering a complete pipeline for dynamic urban scene reconstruction. To that end, we propose a comprehensive 3DGS framework for driving scenes, named OmniRe, that allows for accurate, full-length reconstruction of diverse dynamic objects in a driving log. OmniRe builds dynamic neural scene graphs based on Gaussian representations and constructs multiple local canonical spaces that model various dynamic actors, including vehicles, pedestrians, and cyclists, among many others. This capability is unmatched by existing methods. OmniRe allows us to holistically reconstruct different objects present in the scene, subsequently enabling the simulation of reconstructed scenarios with all actors participating in real-time (~60Hz). Extensive evaluations on the Waymo dataset show that our approach outperforms prior state-of-the-art methods quantitatively and qualitatively by a large margin. We believe our work fills a critical gap in driving reconstruction.
Related papers
- STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes [47.4799413169038]
STORM is atemporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations.
We show that STORM achieves precise dynamic scene reconstruction, surpassing state-of-the-art per-scene optimization methods.
We also showcase four additional applications of our model, illustrating the potential of self-supervised learning for broader dynamic scene understanding.
arXiv Detail & Related papers (2024-12-31T18:59:58Z) - Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos [101.48581851337703]
We present BTimer, the first motion-aware feed-forward model for real-time reconstruction and novel view synthesis of dynamic scenes.
Our approach reconstructs the full scene in a 3D Gaussian Splatting representation at a given target ('bullet') timestamp by aggregating information from all the context frames.
Given a casual monocular dynamic video, BTimer reconstructs a bullet-time scene within 150ms while reaching state-of-the-art performance on both static and dynamic scene datasets.
arXiv Detail & Related papers (2024-12-04T18:15:06Z) - AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction [17.600027937450342]
AutoSplat is a framework employing Gaussian splatting to achieve highly realistic reconstructions of autonomous driving scenes.
Our method enables multi-view consistent simulation of challenging scenarios including lane changes.
arXiv Detail & Related papers (2024-07-02T18:36:50Z) - Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting [32.59889755381453]
Recent methods extend NeRF by incorporating tracked vehicle poses to animate vehicles, enabling photo-realistic view of dynamic urban street scenes.
We introduce Street Gaussians, a new explicit scene representation that tackles these limitations.
The proposed method consistently outperforms state-of-the-art methods across all datasets.
arXiv Detail & Related papers (2024-01-02T18:59:55Z) - DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes [57.12439406121721]
We present DrivingGaussian, an efficient and effective framework for surrounding dynamic autonomous driving scenes.
For complex scenes with moving objects, we first sequentially and progressively model the static background of the entire scene.
We then leverage a composite dynamic Gaussian graph to handle multiple moving objects.
We further use a LiDAR prior for Gaussian Splatting to reconstruct scenes with greater details and maintain panoramic consistency.
arXiv Detail & Related papers (2023-12-13T06:30:51Z) - DynaMoN: Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fields [71.94156412354054]
We propose Dynamic Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fields (DynaMoN)
DynaMoN handles dynamic content for initial camera pose estimation and statics-focused ray sampling for fast and accurate novel-view synthesis.
We extensively evaluate our approach on two real-world dynamic datasets, the TUM RGB-D dataset and the BONN RGB-D Dynamic dataset.
arXiv Detail & Related papers (2023-09-16T08:46:59Z) - DynIBaR: Neural Dynamic Image-Based Rendering [79.44655794967741]
We address the problem of synthesizing novel views from a monocular video depicting a complex dynamic scene.
We adopt a volumetric image-based rendering framework that synthesizes new viewpoints by aggregating features from nearby views.
We demonstrate significant improvements over state-of-the-art methods on dynamic scene datasets.
arXiv Detail & Related papers (2022-11-20T20:57:02Z) - STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in
Motion with Neural Rendering [9.600908665766465]
We present STaR, a novel method that performs Self-supervised Tracking and Reconstruction of dynamic scenes with rigid motion from multi-view RGB videos without any manual annotation.
We show that our method can render photorealistic novel views, where novelty is measured on both spatial and temporal axes.
arXiv Detail & Related papers (2020-12-22T23:45:28Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.