MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstruction
- URL: http://arxiv.org/abs/2411.16898v2
- Date: Wed, 19 Mar 2025 10:40:34 GMT
- Title: MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstruction
- Authors: Kunyi Li, Michael Niemeyer, Zeyu Chen, Nassir Navab, Federico Tombari,
- Abstract summary: We introduce MonoGSDF, a novel method that couples primitives with a neural Signed Distance Field (SDF) for high-quality reconstruction.<n>To handle arbitrary-scale scenes, we propose a scaling strategy for robust generalization.<n>Experiments on real-world datasets outperforms prior methods while maintaining efficiency.
- Score: 84.07233691641193
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Accurate meshing from monocular images remains a key challenge in 3D vision. While state-of-the-art 3D Gaussian Splatting (3DGS) methods excel at synthesizing photorealistic novel views through rasterization-based rendering, their reliance on sparse, explicit primitives severely limits their ability to recover watertight and topologically consistent 3D surfaces.We introduce MonoGSDF, a novel method that couples Gaussian-based primitives with a neural Signed Distance Field (SDF) for high-quality reconstruction. During training, the SDF guides Gaussians' spatial distribution, while at inference, Gaussians serve as priors to reconstruct surfaces, eliminating the need for memory-intensive Marching Cubes. To handle arbitrary-scale scenes, we propose a scaling strategy for robust generalization. A multi-resolution training scheme further refines details and monocular geometric cues from off-the-shelf estimators enhance reconstruction quality. Experiments on real-world datasets show MonoGSDF outperforms prior methods while maintaining efficiency.
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