Materialist: Physically Based Editing Using Single-Image Inverse Rendering
- URL: http://arxiv.org/abs/2501.03717v1
- Date: Tue, 07 Jan 2025 11:52:01 GMT
- Title: Materialist: Physically Based Editing Using Single-Image Inverse Rendering
- Authors: Lezhong Wang, Duc Minh Tran, Ruiqi Cui, Thomson TG, Manmohan Chandraker, Jeppe Revall Frisvad,
- Abstract summary: We present a method combining a learning-based approach with progressive differentiable rendering.<n>Our method achieves more realistic light material interactions, accurate shadows, and global illumination.<n>We also propose a method for material transparency editing that operates effectively without requiring full scene geometry.
- Score: 50.39048790589746
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: To perform image editing based on single-view, inverse physically based rendering, we present a method combining a learning-based approach with progressive differentiable rendering. Given an image, our method leverages neural networks to predict initial material properties. Progressive differentiable rendering is then used to optimize the environment map and refine the material properties with the goal of closely matching the rendered result to the input image. We require only a single image while other inverse rendering methods based on the rendering equation require multiple views. In comparison to single-view methods that rely on neural renderers, our approach achieves more realistic light material interactions, accurate shadows, and global illumination. Furthermore, with optimized material properties and illumination, our method enables a variety of tasks, including physically based material editing, object insertion, and relighting. We also propose a method for material transparency editing that operates effectively without requiring full scene geometry. Compared with methods based on Stable Diffusion, our approach offers stronger interpretability and more realistic light refraction based on empirical results.
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