Arbitrary-Scale 3D Gaussian Super-Resolution
- URL: http://arxiv.org/abs/2508.16467v1
- Date: Fri, 22 Aug 2025 15:33:48 GMT
- Title: Arbitrary-Scale 3D Gaussian Super-Resolution
- Authors: Huimin Zeng, Yue Bai, Yun Fu,
- Abstract summary: We build an integrated framework that incorporates scale-aware rendering, generative prior-guided optimization, and progressive super-resolving to enable 3D Gaussian super-resolution of arbitrary scale factors with a single 3D model.<n>Experiments demonstrate the effectiveness of our model in rendering high-quality arbitrary-scale HR views (6.59 dB PSNR gain over 3DGS) with a single model.
- Score: 42.57616568808063
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Existing 3D Gaussian Splatting (3DGS) super-resolution methods typically perform high-resolution (HR) rendering of fixed scale factors, making them impractical for resource-limited scenarios. Directly rendering arbitrary-scale HR views with vanilla 3DGS introduces aliasing artifacts due to the lack of scale-aware rendering ability, while adding a post-processing upsampler for 3DGS complicates the framework and reduces rendering efficiency. To tackle these issues, we build an integrated framework that incorporates scale-aware rendering, generative prior-guided optimization, and progressive super-resolving to enable 3D Gaussian super-resolution of arbitrary scale factors with a single 3D model. Notably, our approach supports both integer and non-integer scale rendering to provide more flexibility. Extensive experiments demonstrate the effectiveness of our model in rendering high-quality arbitrary-scale HR views (6.59 dB PSNR gain over 3DGS) with a single model. It preserves structural consistency with LR views and across different scales, while maintaining real-time rendering speed (85 FPS at 1080p).
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