Monopoly Deal: A Benchmark Environment for Bounded One-Sided Response Games
- URL: http://arxiv.org/abs/2510.25080v2
- Date: Thu, 30 Oct 2025 12:16:59 GMT
- Title: Monopoly Deal: A Benchmark Environment for Bounded One-Sided Response Games
- Abstract summary: Card games are widely used to study sequential decision-making under uncertainty.<n>We term games featuring bounded one-sided response games (BORGs)<n>We introduce a modified version of Monopoly Deal as a benchmark environment that isolates this dynamic.
- Score: 0.0
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Card games are widely used to study sequential decision-making under uncertainty, with real-world analogues in negotiation, finance, and cybersecurity. These games typically fall into three categories based on the flow of control: strictly sequential (players alternate single actions), deterministic response (some actions trigger a fixed outcome), and unbounded reciprocal response (alternating counterplays are permitted). A less-explored but strategically rich structure is the bounded one-sided response, where a player's action briefly transfers control to the opponent, who must satisfy a fixed condition through one or more moves before the turn resolves. We term games featuring this mechanism Bounded One-Sided Response Games (BORGs). We introduce a modified version of Monopoly Deal as a benchmark environment that isolates this dynamic, where a Rent action forces the opponent to choose payment assets. The gold-standard algorithm, Counterfactual Regret Minimization (CFR), converges on effective strategies without novel algorithmic extensions. A lightweight full-stack research platform unifies the environment, a parallelized CFR runtime, and a human-playable web interface. The trained CFR agent and source code are available at https://monopolydeal.ai.
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