SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representation
- URL: http://arxiv.org/abs/2603.07789v2
- Date: Tue, 10 Mar 2026 16:21:10 GMT
- Title: SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representation
- Abstract summary: 2D Gaussian Splatting has emerged as a novel image representation technique that can support efficient rendering on low-end devices.<n>We propose Structured Gaussian Image (SGI), a compact and efficient framework for representing high-resolution images.<n>SGI decomposes a complex image into multi-scale local spaces defined by a set of seeds.
- Score: 15.343904266924445
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: 2D Gaussian Splatting has emerged as a novel image representation technique that can support efficient rendering on low-end devices. However, scaling to high-resolution images requires optimizing and storing millions of unstructured Gaussian primitives independently, leading to slow convergence and redundant parameters. To address this, we propose Structured Gaussian Image (SGI), a compact and efficient framework for representing high-resolution images. SGI decomposes a complex image into multi-scale local spaces defined by a set of seeds. Each seed corresponds to a spatially coherent region and, together with lightweight multi-layer perceptrons (MLPs), generates structured implicit 2D neural Gaussians. This seed-based formulation imposes structural regularity on otherwise unstructured Gaussian primitives, which facilitates entropy-based compression at the seed level to reduce the total storage. However, optimizing seed parameters directly on high-resolution images is a challenging and non-trivial task. Therefore, we designed a multi-scale fitting strategy that refines the seed representation in a coarse-to-fine manner, substantially accelerating convergence. Quantitative and qualitative evaluations demonstrate that SGI achieves up to 7.5x compression over prior non-quantized 2D Gaussian methods and 1.6x over quantized ones, while also delivering 1.6x and 6.5x faster optimization, respectively, without degrading, and often improving, image fidelity. Code is available at https://github.com/zx-pan/SGI.
Related papers
- Dehaze-GaussianImage: Zero-Shot Dehazing via Efficient 2D Gaussian Splatting Representation [25.472500911155347]
We propose Dehaze-GaussianImage, the first zero-shot framework that introduces 2D Gaussian Splatting into the image dehazing domain.<n>Specifically, we propose a novel reconstruction-decoupling zero-shot learning strategy that embeds the atmospheric scattering model into the Gaussian parameter space.<n> Experimental results demonstrate that the proposed method achieves state-of-the-art (SOTA) performance in a fully unsupervised manner.
arXiv Detail & Related papers (2026-06-15T03:25:56Z) - SP-MoMamba: Superpixel-driven Mixture of State Space Experts for Efficient Image Super-Resolution [99.56535031145211]
State space models (SSMs) have emerged as a powerful paradigm for efficient single-image super-resolution (SR)<n>We propose textbfSP-MoMamba, a superpixel-driven mixture of state space experts for content-aware SR.<n>Our core idea is to transform the traditional rigid scanning into a textbfsemantic-level interaction by treating superpixels as fundamental units.
arXiv Detail & Related papers (2026-05-25T14:19:59Z) - GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splatting [50.2045409672451]
3D Gaussian Splatting (3DGS) has demonstrated breakthrough performance in novel view synthesis and real-time rendering.<n>It is constrained by the high memory cost due to a huge number of Gaussian points.<n>We propose graph-based spatial distribution optimization for compact 3DGS.
arXiv Detail & Related papers (2026-04-02T10:41:51Z) - Structure-Guided Allocation of 2D Gaussians for Image Representation and Compression [26.855464287699366]
We propose a structure-guided allocation principle for 2DGS, which explicitly couples image structure with both representation capacity and quantization precision.<n>We show that our approach substantially improves both the representational power and the gradient performance of 2DGS while maintaining over 1000 FPS decoding.
arXiv Detail & Related papers (2025-12-30T06:35:46Z) - Contour Information Aware 2D Gaussian Splatting for Image Representation [0.0]
We propose a Contour Information-Aware 2D Gaussian Splatting framework.<n>Our method achieves higher reconstruction quality around object edges compared to existing 2DGS methods.
arXiv Detail & Related papers (2025-12-29T07:24:36Z) - Fast 2DGS: Efficient Image Representation with Deep Gaussian Prior [21.89104780995278]
Fast-2DGS is a lightweight framework for efficient Gaussian image representation.<n>We introduce Deep Gaussian Prior, implemented as a conditional network to capture the spatial distribution of Gaussian primitives.<n> Experiments demonstrate that this disentangled architecture achieves high-quality reconstruction in a single forward pass, followed by minimal fine-tuning.
arXiv Detail & Related papers (2025-12-14T17:23:28Z) - EigenGS Representation: From Eigenspace to Gaussian Image Space [20.454762899389358]
EigenGS is an efficient transformation pipeline connecting eigenspace and image-space Gaussian representations.<n>We show that EigenGS achieves superior reconstruction quality compared to direct 2D Gaussian fitting.<n>The results highlight EigenGS's effectiveness and generalization ability across images with varying resolutions and diverse categories.
arXiv Detail & Related papers (2025-03-10T15:27:03Z) - Parallel Sequence Modeling via Generalized Spatial Propagation Network [80.66202109995726]
Generalized Spatial Propagation Network (GSPN) is a new attention mechanism for optimized vision tasks that inherently captures 2D spatial structures.<n>GSPN overcomes limitations by directly operating on spatially coherent image data and forming dense pairwise connections through a line-scan approach.<n>GSPN achieves superior spatial fidelity and state-of-the-art performance in vision tasks, including ImageNet classification, class-guided image generation, and text-to-image generation.
arXiv Detail & Related papers (2025-01-21T18:56:19Z) - MCGS: Multiview Consistency Enhancement for Sparse-View 3D Gaussian Radiance Fields [100.90743697473232]
Radiance fields represented by 3D Gaussians excel at synthesizing novel views, offering both high training efficiency and fast rendering.<n>Existing methods often incorporate depth priors from dense estimation networks but overlook the inherent multi-view consistency in input images.<n>We propose a view synthesis framework based on 3D Gaussian Splatting, enabling scene reconstruction from sparse views.
arXiv Detail & Related papers (2024-10-15T08:39:05Z) - Image-GS: Content-Adaptive Image Representation via 2D Gaussians [52.598772767324036]
We introduce Image-GS, a content-adaptive image representation based on 2D Gaussians radiance.<n>It supports hardware-friendly rapid access for real-time usage, requiring only 0.3K MACs to decode a pixel.<n>We demonstrate its versatility with several applications, including texture compression, semantics-aware compression, and joint image compression and restoration.
arXiv Detail & Related papers (2024-07-02T00:45:21Z) - CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting [68.94594215660473]
We propose an efficient 3D scene representation, named Compressed Gaussian Splatting (CompGS)
We exploit a small set of anchor primitives for prediction, allowing the majority of primitives to be encapsulated into highly compact residual forms.
Experimental results show that the proposed CompGS significantly outperforms existing methods, achieving superior compactness in 3D scene representation without compromising model accuracy and rendering quality.
arXiv Detail & Related papers (2024-04-15T04:50:39Z) - LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS [55.85673901231235]
We introduce LightGaussian, a method for transforming 3D Gaussians into a more compact format.
Inspired by Network Pruning, LightGaussian identifies Gaussians with minimal global significance on scene reconstruction.
LightGaussian achieves an average 15x compression rate while boosting FPS from 144 to 237 within the 3D-GS framework.
arXiv Detail & Related papers (2023-11-28T21:39:20Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.