Hylos: Operability Contracts for Model-Native Spatial Intelligence
- URL: http://arxiv.org/abs/2605.24728v1
- Date: Sat, 23 May 2026 20:47:05 GMT
- Title: Hylos: Operability Contracts for Model-Native Spatial Intelligence
- Abstract summary: This paper introduces Hylos, a systems architecture for contract-bounded spatial intelligence.<n>Hylos maintains scene-scale operability state over objects, assemblies, assets, surface anchors, assertions, action candidates, solver jobs, shared actuator invocations, capability gaps, and effect diffs.<n>The study examines causal repair: a visible misalignment appears on a dependent component, while the supported repair lies upstream in the placement structure that controls it.
- Score: 0.0
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Foundation models can increasingly describe, reconstruct, and generate 3D objects, assemblies, scenes, and environments, but visually plausible spatial output is not yet operable 3D. A generated object or environment becomes useful to an agent only when the system can identify its entities, frames, surfaces, constraints, provenance, admissible actions, expected effects, and validation failures. This paper introduces Hylos, a systems architecture for contract-bounded spatial intelligence. Hylos maintains scene-scale operability state over objects, assemblies, assets, surface anchors, assertions, action candidates, solver jobs, shared actuator invocations, capability gaps, and effect diffs. Durable spatial changes are routed through a SpatialTransaction: a commit boundary that resolves references, checks admissibility, protects invariants, projects effects, and returns commit, review, rollback, deferral, or capability-gap outcomes. The paper is framed as a systems/position preprint with a focused artifact study rather than a broad benchmark. The study examines causal repair: a visible misalignment appears on a dependent component, while the supported repair lies upstream in the placement structure that controls it. The successful interaction traces the symptom through scene dependencies, selects a supported upstream interaction, and applies a validated change instead of directly editing visible geometry. The broader claim is that spatial AI should be evaluated not only by visual quality, but by whether generated or edited 3D can become reliable substrate for CAD, robotics, simulation, inspection, manufacturing, and interactive world authoring.
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