ARGUS: Aligning Robot Scene Geometry Under Shifting Views with Large 3D Vision Models
- URL: http://arxiv.org/abs/2608.05579v1
- Date: Thu, 06 Aug 2026 04:00:07 GMT
- Title: ARGUS: Aligning Robot Scene Geometry Under Shifting Views with Large 3D Vision Models
- Abstract summary: ARGUS is an observation pre-processing pipeline that uses large-scale 3D vision models to align image observations from arbitrary camera viewpoints into a canonical viewpoint before passing it to downstream visuomotor policies.<n>In efficiency comparisons, ARGUS demonstrates an ability to learn from view-diverse data, converging to high success rates 4-6x faster than previous methods.
- Score: 6.225936390546933
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Large-scale visuomotor policies have demonstrated impressive performance across a wide range of robot manipulation tasks. However, despite this success, manipulation polices often entangle scene geometry with the corresponding viewpoint, learning where objects lie in an image rather than where it lies in the task space. This entanglement inherently limits the corresponding policy's ability to learn from viewpoint-diverse datasets (ex. DROID, BridgeV2) and generalize beyond the viewpoints captured in their training data. In this work, we present ARGUS, an observation pre-processing pipeline that uses large-scale 3D vision models to align image observations from arbitrary camera viewpoints into a canonical viewpoint before passing it to downstream visuomotor policies. Experiments across training datasets with varying levels of viewpoint diversity, from fixed multi-view camera configurations to highly varied camera placements, show that our method consistently outperforms prior approaches across both limited-view and view-diverse training regimes. In efficiency comparisons, ARGUS demonstrates an ability to learn from view-diverse data, converging to high success rates 4-6x faster than previous methods by leveraging a simplified observation space. Overall, our findings show that leveraging large-scale 3D vision models reduces the learning burden on visuomotor policies, enabling more efficient learning from large-scale, viewpoint-diverse robot datasets.
Related papers
- From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data [71.22409934108924]
Human videos are abundant and capture rich interactions, providing diverse semantic and physical cues for real-world manipulation.<n>This survey provides a unified view of how human videos are transformed into effective knowledge for Vision-Language-Action (VLA) models.<n>We highlight three key open challenges in this area: structuring unstructured videos into training-ready episodes, grounding video-derived supervision into robot-executable actions under embodiment and viewpoint heterogeneity, and designing evaluation protocols that better predict real-world deployment performance and transfer efficiency.
arXiv Detail & Related papers (2026-05-18T06:19:16Z) - Learning Action Manifold with Multi-view Latent Priors for Robotic Manipulation [67.16145181790522]
This paper tackles spatial perception and manipulation challenges in Vision-Language-Action (VLA) models.<n>We propose a Geometry-Guided Gated Transformer (G3T) that aligns multi-view features under 3D geometric guidance.<n>To improve action learning efficiency, we introduce Action Manifold Learning (AML), which directly predicts actions on the valid action manifold.
arXiv Detail & Related papers (2026-05-12T09:21:29Z) - Multi-Camera View Scaling for Data-Efficient Robot Imitation Learning [57.88781687419521]
Multiple synchronized camera perspectives are used to generate pseudo-demonstrations from each expert trajectory.<n>Experiments in simulation and real-world manipulation tasks demonstrate significant gains in data efficiency and generalization.<n>Our results suggest that scaling camera views provides a practical and scalable solution for imitation learning.
arXiv Detail & Related papers (2026-04-01T07:00:44Z) - CLAMP: Contrastive Learning for 3D Multi-View Action-Conditioned Robotic Manipulation Pretraining [4.039082584778385]
We introduce Contrastive Learning for 3D Multi-View Action-Conditioned Robotic Manipulation Pretraining (CLAMP)<n>From the merged point cloud computed from RGB-D images and camera extrinsics, we re-render multi-view four-channel image observations with depth and 3D coordinates.<n>The pre-trained encoders learn to associate the 3D geometric and positional information of objects with robot action patterns.
arXiv Detail & Related papers (2026-01-31T23:32:54Z) - View-Invariant Policy Learning via Zero-Shot Novel View Synthesis [26.231630397802785]
We investigate how knowledge from large-scale visual data of the world may be used to address one axis of variation for generalizable manipulation: observational viewpoint.<n>We study single-image novel view synthesis models, which learn 3D-aware scene-level priors by rendering images of the same scene from alternate camera viewpoints.<n>For practical application to diverse robotic data, these models must operate zero-shot, performing view synthesis on unseen tasks and environments.
arXiv Detail & Related papers (2024-09-05T16:39:21Z) - Leveraging Large-Scale Pretrained Vision Foundation Models for
Label-Efficient 3D Point Cloud Segmentation [67.07112533415116]
We present a novel framework that adapts various foundational models for the 3D point cloud segmentation task.
Our approach involves making initial predictions of 2D semantic masks using different large vision models.
To generate robust 3D semantic pseudo labels, we introduce a semantic label fusion strategy that effectively combines all the results via voting.
arXiv Detail & Related papers (2023-11-03T15:41:15Z) - ImageManip: Image-based Robotic Manipulation with Affordance-guided Next
View Selection [10.162882793554191]
3D articulated object manipulation is essential for enabling robots to interact with their environment.
Many existing studies make use of 3D point clouds as the primary input for manipulation policies.
RGB images offer high-resolution observations using cost effective devices but lack spatial 3D geometric information.
This framework is designed to capture multiple perspectives of the target object and infer depth information to complement its geometry.
arXiv Detail & Related papers (2023-10-13T12:42:54Z) - Towards Model Generalization for Monocular 3D Object Detection [57.25828870799331]
We present an effective unified camera-generalized paradigm (CGP) for Mono3D object detection.
We also propose the 2D-3D geometry-consistent object scaling strategy (GCOS) to bridge the gap via an instance-level augment.
Our method called DGMono3D achieves remarkable performance on all evaluated datasets and surpasses the SoTA unsupervised domain adaptation scheme.
arXiv Detail & Related papers (2022-05-23T23:05:07Z) - Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled
Representation [57.11299763566534]
We present a solution to recover 3D pose from multi-view images captured with spatially calibrated cameras.
We exploit 3D geometry to fuse input images into a unified latent representation of pose, which is disentangled from camera view-points.
Our architecture then conditions the learned representation on camera projection operators to produce accurate per-view 2d detections.
arXiv Detail & Related papers (2020-04-05T12:52:29Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.