Curvature Regularized Surface Reconstruction from Point Cloud
- URL: http://arxiv.org/abs/2001.07884v2
- Date: Thu, 10 Sep 2020 03:22:10 GMT
- Title: Curvature Regularized Surface Reconstruction from Point Cloud
- Authors: Yuchen He, Sung Ha Kang, Hao Liu
- Abstract summary: We propose a variational functional and fast algorithms to reconstruct implicit surface from point cloud data with a curvature constraint.
The proposed method shows against noise, and recovers concave features and sharp corners better compared to models without curvature constraint.
- Score: 4.389913383268497
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We propose a variational functional and fast algorithms to reconstruct
implicit surface from point cloud data with a curvature constraint. The
minimizing functional balances the distance function from the point cloud and
the mean curvature term. Only the point location is used, without any local
normal or curvature estimation at each point. With the added curvature
constraint, the computation becomes particularly challenging. To enhance the
computational efficiency, we solve the problem by a novel operator splitting
scheme. It replaces the original high-order PDEs by a decoupled PDE system,
which is solved by a semi-implicit method. We also discuss approach using an
augmented Lagrangian method. The proposed method shows robustness against
noise, and recovers concave features and sharp corners better compared to
models without curvature constraint. Numerical experiments in two and three
dimensional data sets, noisy and sparse data are presented to validate the
model.
Related papers
- CLAP: Concave Linear APproximation for Quadratic Graph Matching [5.417323487240968]
We introduce a linear model and designed a novel approximation matrix for graph matching.
We then transform the original QAP into a linear model that is concave for the structural constraint.
This model can be solved using the Sinkhorn optimal transport algorithm.
arXiv Detail & Related papers (2024-10-22T15:28:18Z) - Trust-Region Sequential Quadratic Programming for Stochastic Optimization with Random Models [57.52124921268249]
We propose a Trust Sequential Quadratic Programming method to find both first and second-order stationary points.
To converge to first-order stationary points, our method computes a gradient step in each iteration defined by minimizing a approximation of the objective subject.
To converge to second-order stationary points, our method additionally computes an eigen step to explore the negative curvature the reduced Hessian matrix.
arXiv Detail & Related papers (2024-09-24T04:39:47Z) - Neural-Singular-Hessian: Implicit Neural Representation of Unoriented
Point Clouds by Enforcing Singular Hessian [44.28251558359345]
We propose a new approach for reconstructing surfaces from point clouds.
Our technique aligns the gradients for a near-surface point and its on-surface projection point, producing a rough but faithful shape within just a few iterations.
arXiv Detail & Related papers (2023-09-04T20:10:38Z) - Constrained Optimization via Exact Augmented Lagrangian and Randomized
Iterative Sketching [55.28394191394675]
We develop an adaptive inexact Newton method for equality-constrained nonlinear, nonIBS optimization problems.
We demonstrate the superior performance of our method on benchmark nonlinear problems, constrained logistic regression with data from LVM, and a PDE-constrained problem.
arXiv Detail & Related papers (2023-05-28T06:33:37Z) - Machine learning algorithms for three-dimensional mean-curvature
computation in the level-set method [0.0]
We propose a data-driven mean-curvature solver for the level-set method.
Our proposed system can yield more accurate mean-curvature estimations than modern particle-based interface reconstruction.
arXiv Detail & Related papers (2022-08-18T20:19:22Z) - Error-Correcting Neural Networks for Two-Dimensional Curvature
Computation in the Level-Set Method [0.0]
We present an error-neural-modeling-based strategy for approximating two-dimensional curvature in the level-set method.
Our main contribution is a redesigned hybrid solver that relies on numerical schemes to enable machine-learning operations on demand.
arXiv Detail & Related papers (2022-01-22T05:14:40Z) - Model reduction for the material point method via learning the
deformation map and its spatial-temporal gradients [9.509644638212773]
The technique approximates the $textitkinematics$ by approximating the deformation map in a manner that restricts deformation trajectories to reside on a low-dimensional manifold.
The ability to generate material points also allows for adaptive quadrature rules for stress update.
arXiv Detail & Related papers (2021-09-25T15:45:14Z) - Hybrid Trilinear and Bilinear Programming for Aligning Partially
Overlapping Point Sets [85.71360365315128]
In many applications, we need algorithms which can align partially overlapping point sets are invariant to the corresponding corresponding RPM algorithm.
We first show that the objective is a cubic bound function. We then utilize the convex envelopes of trilinear and bilinear monomial transformations to derive its lower bound.
We next develop a branch-and-bound (BnB) algorithm which only branches over the transformation variables and runs efficiently.
arXiv Detail & Related papers (2021-01-19T04:24:23Z) - Deep Magnification-Flexible Upsampling over 3D Point Clouds [103.09504572409449]
We propose a novel end-to-end learning-based framework to generate dense point clouds.
We first formulate the problem explicitly, which boils down to determining the weights and high-order approximation errors.
Then, we design a lightweight neural network to adaptively learn unified and sorted weights as well as the high-order refinements.
arXiv Detail & Related papers (2020-11-25T14:00:18Z) - Fast Gravitational Approach for Rigid Point Set Registration with
Ordinary Differential Equations [79.71184760864507]
This article introduces a new physics-based method for rigid point set alignment called Fast Gravitational Approach (FGA)
In FGA, the source and target point sets are interpreted as rigid particle swarms with masses interacting in a globally multiply-linked manner while moving in a simulated gravitational force field.
We show that the new method class has characteristics not found in previous alignment methods.
arXiv Detail & Related papers (2020-09-28T15:05:39Z) - Cogradient Descent for Bilinear Optimization [124.45816011848096]
We introduce a Cogradient Descent algorithm (CoGD) to address the bilinear problem.
We solve one variable by considering its coupling relationship with the other, leading to a synchronous gradient descent.
Our algorithm is applied to solve problems with one variable under the sparsity constraint.
arXiv Detail & Related papers (2020-06-16T13:41:54Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.