DRLD-SP: A Deep Reinforcement Learning-based Dynamic Service Placement
in Edge-Enabled Internet of Vehicles
- URL: http://arxiv.org/abs/2106.06291v1
- Date: Fri, 11 Jun 2021 10:17:27 GMT
- Title: DRLD-SP: A Deep Reinforcement Learning-based Dynamic Service Placement
in Edge-Enabled Internet of Vehicles
- Authors: Anum Talpur and Mohan Gurusamy
- Abstract summary: 5G and edge computing has enabled the emergence of Internet of Vehicles (IoV)
limited resources at the edge, high mobility of vehicles, increasing demand, and dynamicity in service request-types have made service placement a challenging task.
A typical static placement solution is not effective as it does not consider the traffic mobility and service dynamics.
We propose a Deep Reinforcement Learning-based Dynamic Service Placement framework with the objective of minimizing the maximum edge resource usage and service delay.
- Score: 4.010371060637208
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: The growth of 5G and edge computing has enabled the emergence of Internet of
Vehicles. It supports different types of services with different resource and
service requirements. However, limited resources at the edge, high mobility of
vehicles, increasing demand, and dynamicity in service request-types have made
service placement a challenging task. A typical static placement solution is
not effective as it does not consider the traffic mobility and service
dynamics. Handling dynamics in IoV for service placement is an important and
challenging problem which is the primary focus of our work in this paper. We
propose a Deep Reinforcement Learning-based Dynamic Service Placement (DRLD-SP)
framework with the objective of minimizing the maximum edge resource usage and
service delay while considering the vehicle's mobility, varying demand, and
dynamics in the requests for different types of services. We use SUMO and
MATLAB to carry out simulation experiments. The experimental results show that
the proposed DRLD-SP approach is effective and outperforms other static and
dynamic placement approaches.
Related papers
- Diffusion-based Auction Mechanism for Efficient Resource Management in 6G-enabled Vehicular Metaverses [57.010829427434516]
In 6G-enable Vehicular Metaverses, vehicles are represented by Vehicle Twins (VTs), which serve as digital replicas of physical vehicles.
VT tasks are resource-intensive and need to be offloaded to ground Base Stations (BSs) for fast processing.
We propose a learning-based Modified Second-Bid (MSB) auction mechanism to optimize resource allocation between ground BSs and UAVs.
arXiv Detail & Related papers (2024-11-01T04:34:54Z) - MetaTrading: An Immersion-Aware Model Trading Framework for Vehicular Metaverse Services [94.61039892220037]
We present a novel immersion-aware model trading framework that incentivizes metaverse users (MUs) to contribute learning models for augmented reality (AR) services in the vehicular metaverse.
Considering dynamic network conditions and privacy concerns, we formulate the reward decisions of MSPs as a multi-agent Markov decision process.
Experimental results demonstrate that the proposed framework can effectively provide higher-value models for object detection and classification in AR services on real AR-related vehicle datasets.
arXiv Detail & Related papers (2024-10-25T16:20:46Z) - Experimental Validation of User Experience-focused Dynamic Onboard Service Orchestration for Software Defined Vehicles [28.56609990409653]
Software Defined Vehicles (SDVs) have emerged as a promising solution.
They integrate dynamic onboard service management to handle the large variety of user-requested services during vehicle operation.
Allocating onboard resources efficiently in this setting is a challenging task, as it requires a balance between maximizing user experience and guaranteeing mixed-criticality Quality-of-Service (QoS) network requirements.
arXiv Detail & Related papers (2024-09-30T06:50:51Z) - A Meta-Engine Framework for Interleaved Task and Motion Planning using Topological Refinements [51.54559117314768]
Task And Motion Planning (TAMP) is the problem of finding a solution to an automated planning problem.
We propose a general and open-source framework for modeling and benchmarking TAMP problems.
We introduce an innovative meta-technique to solve TAMP problems involving moving agents and multiple task-state-dependent obstacles.
arXiv Detail & Related papers (2024-08-11T14:57:57Z) - A Learning-based Incentive Mechanism for Mobile AIGC Service in Decentralized Internet of Vehicles [49.86094523878003]
We propose a decentralized incentive mechanism for mobile AIGC service allocation.
We employ multi-agent deep reinforcement learning to find the balance between the supply of AIGC services on RSUs and user demand for services within the IoV context.
arXiv Detail & Related papers (2024-03-29T12:46:07Z) - Real-time Control of Electric Autonomous Mobility-on-Demand Systems via Graph Reinforcement Learning [14.073588678179865]
Electric Autonomous Mobility-on-Demand (E-AMoD) fleets need to make several real-time decisions.
We present the E-AMoD control problem through the lens of reinforcement learning.
We propose a graph network-based framework to achieve drastically improved scalability and superior performance overoptimals.
arXiv Detail & Related papers (2023-11-09T22:57:21Z) - Adaptive Resource Allocation for Virtualized Base Stations in O-RAN with
Online Learning [60.17407932691429]
Open Radio Access Network systems, with their base stations (vBSs), offer operators the benefits of increased flexibility, reduced costs, vendor diversity, and interoperability.
We propose an online learning algorithm that balances the effective throughput and vBS energy consumption, even under unforeseeable and "challenging'' environments.
We prove the proposed solutions achieve sub-linear regret, providing zero average optimality gap even in challenging environments.
arXiv Detail & Related papers (2023-09-04T17:30:21Z) - Learning energy-efficient driving behaviors by imitating experts [75.12960180185105]
This paper examines the role of imitation learning in bridging the gap between control strategies and realistic limitations in communication and sensing.
We show that imitation learning can succeed in deriving policies that, if adopted by 5% of vehicles, may boost the energy-efficiency of networks with varying traffic conditions by 15% using only local observations.
arXiv Detail & Related papers (2022-06-28T17:08:31Z) - An Online Approach to Solve the Dynamic Vehicle Routing Problem with
Stochastic Trip Requests for Paratransit Services [5.649212162857776]
We propose a fully online approach to solve the dynamic vehicle routing problem (DVRP)
It is difficult to batch paratransit requests together as they are temporally sparse.
We use Monte Carlo tree search to evaluate actions for any given state.
arXiv Detail & Related papers (2022-03-28T22:15:52Z) - Reinforcement Learning-based Dynamic Service Placement in Vehicular
Networks [4.010371060637208]
complexity of traffic mobility patterns and dynamics in the requests for different types of services has made service placement a challenging task.
A typical static placement solution is not effective as it does not consider the traffic mobility and service dynamics.
We propose a reinforcement learning-based dynamic (RL-Dynamic) service placement framework to find the optimal placement of services at the edge servers.
arXiv Detail & Related papers (2021-05-31T15:01:35Z) - Multi-UAV Mobile Edge Computing and Path Planning Platform based on
Reinforcement Learning [36.540396870070325]
We introduce a new multi-UAV Mobile Edge Computing platform, which aims to provide better Quality-of-Service and path planning based on reinforcement learning.
The contributions of our work include: 1) optimizing the quality of service for mobile edge computing and path planning in the same reinforcement learning framework; 2) using a sigmoid-like function to depict the terminal users' demand to ensure a higher quality of service; and 3) applying synthetic considerations of the terminal users' demand, risk and geometric distance in reinforcement learning reward matrix.
arXiv Detail & Related papers (2021-02-03T14:22:36Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.