Joint action loss for proximal policy optimization
- URL: http://arxiv.org/abs/2301.10919v1
- Date: Thu, 26 Jan 2023 03:42:29 GMT
- Title: Joint action loss for proximal policy optimization
- Abstract summary: PPO is a state-of-the-art policy gradient algorithm that has been successfully applied to complex computer games such as Dota 2 and Honor of Kings.
We propose a multi-action mixed loss that combines joint and separate probabilities.
Our hybrid model improves performance by more than 50% in different MuJoCo environments compared to OpenAI's PPO benchmark results.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: PPO (Proximal Policy Optimization) is a state-of-the-art policy gradient
algorithm that has been successfully applied to complex computer games such as
Dota 2 and Honor of Kings. In these environments, an agent makes compound
actions consisting of multiple sub-actions. PPO uses clipping to restrict
policy updates. Although clipping is simple and effective, it is not efficient
in its sample use. For compound actions, most PPO implementations consider the
joint probability (density) of sub-actions, which means that if the ratio of a
sample (state compound-action pair) exceeds the range, the gradient the sample
produces is zero. Instead, for each sub-action we calculate the loss
separately, which is less prone to clipping during updates thereby making
better use of samples. Further, we propose a multi-action mixed loss that
combines joint and separate probabilities. We perform experiments in
Gym-$\mu$RTS and MuJoCo. Our hybrid model improves performance by more than
50\% in different MuJoCo environments compared to OpenAI's PPO benchmark
results. And in Gym-$\mu$RTS, we find the sub-action loss outperforms the
standard PPO approach, especially when the clip range is large. Our findings
suggest this method can better balance the use-efficiency and quality of
samples.
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