Visual Deformation Detection Using Soft Material Simulation for Pre-training of Condition Assessment Models
- URL: http://arxiv.org/abs/2405.14877v1
- Date: Tue, 2 Apr 2024 01:58:53 GMT
- Title: Visual Deformation Detection Using Soft Material Simulation for Pre-training of Condition Assessment Models
- Authors: Joel Sol, Amir M. Soufi Enayati, Homayoun Najjaran,
- Abstract summary: It proposes using Blender, an open-source simulation tool, to create synthetic datasets for machine learning (ML) models.
The process involves translating expert information into shape key parameters to simulate deformations, generating images for both deformed and non-deformed objects.
- Score: 3.0477617036157136
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: This paper addresses the challenge of geometric quality assurance in manufacturing, particularly when human assessment is required. It proposes using Blender, an open-source simulation tool, to create synthetic datasets for machine learning (ML) models. The process involves translating expert information into shape key parameters to simulate deformations, generating images for both deformed and non-deformed objects. The study explores the impact of discrepancies between real and simulated environments on ML model performance and investigates the effect of different simulation backgrounds on model sensitivity. Additionally, the study aims to enhance the model's robustness to camera positioning by generating datasets with a variety of randomized viewpoints. The entire process, from data synthesis to model training and testing, is implemented using a Python API interfacing with Blender. An experiment with a soda can object validates the accuracy of the proposed pipeline.
Related papers
- Bayesian Adaptive Calibration and Optimal Design [16.821341360894706]
Current machine learning approaches mostly rely on rerunning simulations over a fixed set of designs available in the observed data.
We propose a data-efficient algorithm to run maximally informative simulations within a batch-sequential process.
We show the benefits of our method when compared to related approaches across synthetic and real-data problems.
arXiv Detail & Related papers (2024-05-23T11:14:35Z) - Diffusion posterior sampling for simulation-based inference in tall data settings [53.17563688225137]
Simulation-based inference ( SBI) is capable of approximating the posterior distribution that relates input parameters to a given observation.
In this work, we consider a tall data extension in which multiple observations are available to better infer the parameters of the model.
We compare our method to recently proposed competing approaches on various numerical experiments and demonstrate its superiority in terms of numerical stability and computational cost.
arXiv Detail & Related papers (2024-04-11T09:23:36Z) - An Adversarial Active Sampling-based Data Augmentation Framework for
Manufacturable Chip Design [55.62660894625669]
Lithography modeling is a crucial problem in chip design to ensure a chip design mask is manufacturable.
Recent developments in machine learning have provided alternative solutions in replacing the time-consuming lithography simulations with deep neural networks.
We propose a litho-aware data augmentation framework to resolve the dilemma of limited data and improve the machine learning model performance.
arXiv Detail & Related papers (2022-10-27T20:53:39Z) - Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion
Networks [63.596602299263935]
We present a learning algorithm that uses bone-driven motion networks to predict the deformation of loose-fitting garment meshes at interactive rates.
We show that our method outperforms state-of-the-art methods in terms of prediction accuracy of mesh deformations by about 20% in RMSE and 10% in Hausdorff distance and STED.
arXiv Detail & Related papers (2022-05-03T07:54:39Z) - DiffCloud: Real-to-Sim from Point Clouds with Differentiable Simulation
and Rendering of Deformable Objects [18.266002992029716]
Research in manipulation of deformable objects is typically conducted on a limited range of scenarios.
Realistic simulators with support for various types of deformations and interactions have the potential to speed up experimentation.
For highly deformable objects it is challenging to align the output of a simulator with the behavior of real objects.
arXiv Detail & Related papers (2022-04-07T00:45:26Z) - Mixed Effects Neural ODE: A Variational Approximation for Analyzing the
Dynamics of Panel Data [50.23363975709122]
We propose a probabilistic model called ME-NODE to incorporate (fixed + random) mixed effects for analyzing panel data.
We show that our model can be derived using smooth approximations of SDEs provided by the Wong-Zakai theorem.
We then derive Evidence Based Lower Bounds for ME-NODE, and develop (efficient) training algorithms.
arXiv Detail & Related papers (2022-02-18T22:41:51Z) - Learning to discover: expressive Gaussian mixture models for
multi-dimensional simulation and parameter inference in the physical sciences [0.0]
We show that density models describing multiple observables may be created using an auto-regressive Gaussian mixture model.
The model is designed to capture how observable spectra are deformed by hypothesis variations.
It may be used as a statistical model for scientific discovery in interpreting experimental observations.
arXiv Detail & Related papers (2021-08-25T21:27:29Z) - Cognitive simulation models for inertial confinement fusion: Combining
simulation and experimental data [0.0]
Researchers rely heavily on computer simulations to explore the design space in search of high-performing implosions.
For more effective design and investigation, simulations require input from past experimental data to better predict future performance.
We describe a cognitive simulation method for combining simulation and experimental data into a common, predictive model.
arXiv Detail & Related papers (2021-03-19T02:00:14Z) - Gaussian Function On Response Surface Estimation [12.35564140065216]
We propose a new framework for interpreting (features and samples) black-box machine learning models via a metamodeling technique.
The metamodel can be estimated from data generated via a trained complex model by running the computer experiment on samples of data in the region of interest.
arXiv Detail & Related papers (2021-01-04T04:47:00Z) - Meta-Sim2: Unsupervised Learning of Scene Structure for Synthetic Data
Generation [88.04759848307687]
In Meta-Sim2, we aim to learn the scene structure in addition to parameters, which is a challenging problem due to its discrete nature.
We use Reinforcement Learning to train our model, and design a feature space divergence between our synthesized and target images that is key to successful training.
We also show that this leads to downstream improvement in the performance of an object detector trained on our generated dataset as opposed to other baseline simulation methods.
arXiv Detail & Related papers (2020-08-20T17:28:45Z) - Learning Predictive Representations for Deformable Objects Using
Contrastive Estimation [83.16948429592621]
We propose a new learning framework that jointly optimize both the visual representation model and the dynamics model.
We show substantial improvements over standard model-based learning techniques across our rope and cloth manipulation suite.
arXiv Detail & Related papers (2020-03-11T17:55:15Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.