Decoding pedestrian and automated vehicle interactions using immersive
virtual reality and interpretable deep learning
- URL: http://arxiv.org/abs/2002.07325v2
- Date: Tue, 5 Jan 2021 20:51:44 GMT
- Title: Decoding pedestrian and automated vehicle interactions using immersive
virtual reality and interpretable deep learning
- Authors: Arash Kalatian and Bilal Farooq
- Abstract summary: This study investigates pedestrian crossing behaviour, as an important element of urban dynamics that is expected to be affected by the presence of automated vehicles.
Pedestrian wait time behaviour is then analyzed using a data-driven Cox Proportional Hazards (CPH) model.
Results show that the presence of automated vehicles on roads, wider lane widths, high density on roads, limited sight distance, and lack of walking habits are the main contributing factors to longer wait times.
- Score: 6.982614422666432
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: To ensure pedestrian friendly streets in the era of automated vehicles,
reassessment of current policies, practices, design, rules and regulations of
urban areas is of importance. This study investigates pedestrian crossing
behaviour, as an important element of urban dynamics that is expected to be
affected by the presence of automated vehicles. For this purpose, an
interpretable machine learning framework is proposed to explore factors
affecting pedestrians' wait time before crossing mid-block crosswalks in the
presence of automated vehicles. To collect rich behavioural data, we developed
a dynamic and immersive virtual reality experiment, with 180 participants from
a heterogeneous population in 4 different locations in the Greater Toronto Area
(GTA). Pedestrian wait time behaviour is then analyzed using a data-driven Cox
Proportional Hazards (CPH) model, in which the linear combination of the
covariates is replaced by a flexible non-linear deep neural network. The
proposed model achieved a 5% improvement in goodness of fit, but more
importantly, enabled us to incorporate a richer set of covariates. A game
theoretic based interpretability method is used to understand the contribution
of different covariates to the time pedestrians wait before crossing. Results
show that the presence of automated vehicles on roads, wider lane widths, high
density on roads, limited sight distance, and lack of walking habits are the
main contributing factors to longer wait times. Our study suggested that, to
move towards pedestrian-friendly urban areas, national level educational
programs for children, enhanced safety measures for seniors, promotion of
active modes of transportation, and revised traffic rules and regulations
should be considered.
Related papers
- Traffic and Safety Rule Compliance of Humans in Diverse Driving Situations [48.924085579865334]
Analyzing human data is crucial for developing autonomous systems that replicate safe driving practices.
This paper presents a comparative evaluation of human compliance with traffic and safety rules across multiple trajectory prediction datasets.
arXiv Detail & Related papers (2024-11-04T09:21:00Z) - GPT-Augmented Reinforcement Learning with Intelligent Control for Vehicle Dispatching [82.19172267487998]
GARLIC: a framework of GPT-Augmented Reinforcement Learning with Intelligent Control for vehicle dispatching.
This paper introduces GARLIC: a framework of GPT-Augmented Reinforcement Learning with Intelligent Control for vehicle dispatching.
arXiv Detail & Related papers (2024-08-19T08:23:38Z) - Enhancing Safety for Autonomous Agents in Partly Concealed Urban Traffic Environments Through Representation-Based Shielding [2.9685635948300004]
We propose a novel state representation for Reinforcement Learning (RL) agents centered around the information perceivable by an autonomous agent.
Our findings pave the way for more robust and reliable autonomous navigation strategies.
arXiv Detail & Related papers (2024-07-05T08:34:49Z) - Predicting and Analyzing Pedestrian Crossing Behavior at Unsignalized Crossings [3.373568134827475]
We propose and evaluate machine learning models to predict gap selection in non-zebra scenarios and zebra crossing usage in zebra scenarios.
We discuss how pedestrians' behaviors are influenced by various factors, including pedestrian waiting time, walking speed, the number of unused gaps, the largest missed gap, and the influence of other pedestrians.
arXiv Detail & Related papers (2024-04-15T08:36:40Z) - FastRLAP: A System for Learning High-Speed Driving via Deep RL and
Autonomous Practicing [71.76084256567599]
We present a system that enables an autonomous small-scale RC car to drive aggressively from visual observations using reinforcement learning (RL)
Our system, FastRLAP (faster lap), trains autonomously in the real world, without human interventions, and without requiring any simulation or expert demonstrations.
The resulting policies exhibit emergent aggressive driving skills, such as timing braking and acceleration around turns and avoiding areas which impede the robot's motion, approaching the performance of a human driver using a similar first-person interface over the course of training.
arXiv Detail & Related papers (2023-04-19T17:33:47Z) - Learning energy-efficient driving behaviors by imitating experts [75.12960180185105]
This paper examines the role of imitation learning in bridging the gap between control strategies and realistic limitations in communication and sensing.
We show that imitation learning can succeed in deriving policies that, if adopted by 5% of vehicles, may boost the energy-efficiency of networks with varying traffic conditions by 15% using only local observations.
arXiv Detail & Related papers (2022-06-28T17:08:31Z) - Pedestrian Stop and Go Forecasting with Hybrid Feature Fusion [87.77727495366702]
We introduce the new task of pedestrian stop and go forecasting.
Considering the lack of suitable existing datasets for it, we release TRANS, a benchmark for explicitly studying the stop and go behaviors of pedestrians in urban traffic.
We build it from several existing datasets annotated with pedestrians' walking motions, in order to have various scenarios and behaviors.
arXiv Detail & Related papers (2022-03-04T18:39:31Z) - Pedestrian Trajectory Prediction via Spatial Interaction Transformer
Network [7.150832716115448]
In traffic scenes, when encountering with oncoming people, pedestrians may make sudden turns or stop immediately.
To predict such unpredictable trajectories, we can gain insights into the interaction between pedestrians.
We present a novel generative method named Spatial Interaction Transformer (SIT), which learns the correlation of pedestrian trajectories through attention mechanisms.
arXiv Detail & Related papers (2021-12-13T13:08:04Z) - Explainable, automated urban interventions to improve pedestrian and
vehicle safety [0.8620335948752805]
This paper combines public data sources, large-scale street imagery and computer vision techniques to approach pedestrian and vehicle safety.
The steps involved in this pipeline include the adaptation and training of a Residual Convolutional Neural Network to determine a hazard index for each given urban scene.
The outcome of this computational approach is a fine-grained map of hazard levels across a city, and an identify interventions that might simultaneously improve pedestrian and vehicle safety.
arXiv Detail & Related papers (2021-10-22T09:17:39Z) - Euro-PVI: Pedestrian Vehicle Interactions in Dense Urban Centers [126.81938540470847]
We propose Euro-PVI, a dataset of pedestrian and bicyclist trajectories.
In this work, we develop a joint inference model that learns an expressive multi-modal shared latent space across agents in the urban scene.
We achieve state of the art results on the nuScenes and Euro-PVI datasets demonstrating the importance of capturing interactions between ego-vehicle and pedestrians (bicyclists) for accurate predictions.
arXiv Detail & Related papers (2021-06-22T15:40:21Z) - Assessment of Reward Functions in Reinforcement Learning for Multi-Modal
Urban Traffic Control under Real-World limitations [0.0]
This paper robustly evaluates 30 different Reinforcement Learning reward functions for controlling intersections serving pedestrians and vehicles.
We use a calibrated model in terms of demand, sensors, green times and other operational constraints of a real intersection in Greater Manchester, UK.
arXiv Detail & Related papers (2020-10-17T16:20:33Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.