VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion
- URL: http://arxiv.org/abs/2502.01536v1
- Date: Mon, 03 Feb 2025 17:15:05 GMT
- Title: VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion
- Authors: Shaoting Zhu, Linzhan Mou, Derun Li, Baijun Ye, Runhan Huang, Hang Zhao,
- Abstract summary: This paper presents a Real-to-Sim-to-Real framework that generates and physically interactive "digital twin" simulation environments for visual navigation and locomotion learning.
- Score: 25.440573256776133
- License:
- Abstract: Recent success in legged robot locomotion is attributed to the integration of reinforcement learning and physical simulators. However, these policies often encounter challenges when deployed in real-world environments due to sim-to-real gaps, as simulators typically fail to replicate visual realism and complex real-world geometry. Moreover, the lack of realistic visual rendering limits the ability of these policies to support high-level tasks requiring RGB-based perception like ego-centric navigation. This paper presents a Real-to-Sim-to-Real framework that generates photorealistic and physically interactive "digital twin" simulation environments for visual navigation and locomotion learning. Our approach leverages 3D Gaussian Splatting (3DGS) based scene reconstruction from multi-view images and integrates these environments into simulations that support ego-centric visual perception and mesh-based physical interactions. To demonstrate its effectiveness, we train a reinforcement learning policy within the simulator to perform a visual goal-tracking task. Extensive experiments show that our framework achieves RGB-only sim-to-real policy transfer. Additionally, our framework facilitates the rapid adaptation of robot policies with effective exploration capability in complex new environments, highlighting its potential for applications in households and factories.
Related papers
- Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation [62.5805866419814]
Vid2Sim is a novel framework that bridges the sim2real gap through a scalable and cost-efficient real2sim pipeline for neural 3D scene reconstruction and simulation.
Experiments demonstrate that Vid2Sim significantly improves the performance of urban navigation in the digital twins and real world by 31.2% and 68.3% in success rate.
arXiv Detail & Related papers (2025-01-12T03:01:15Z) - Learning autonomous driving from aerial imagery [67.06858775696453]
Photogrammetric simulators allow the synthesis of novel views through the transformation of pre-generated assets into novel views.
We use a Neural Radiance Field (NeRF) as an intermediate representation to synthesize novel views from the point of view of a ground vehicle.
arXiv Detail & Related papers (2024-10-18T05:09:07Z) - URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Images [39.0780707100513]
We present an integrated end-to-end pipeline that generates simulation scenes complete with articulated kinematic and dynamic structures from real-world images.
In doing so, our work provides both a pipeline for large-scale generation of simulation environments and an integrated system for training robust robotic control policies.
arXiv Detail & Related papers (2024-05-19T20:01:29Z) - VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality [39.53150683721031]
Our proposed VR-GS system represents a leap forward in human-centered 3D content interaction.
The components of our Virtual Reality system are designed for high efficiency and effectiveness.
arXiv Detail & Related papers (2024-01-30T01:28:36Z) - Reconstructing Objects in-the-wild for Realistic Sensor Simulation [41.55571880832957]
We present NeuSim, a novel approach that estimates accurate geometry and realistic appearance from sparse in-the-wild data.
We model the object appearance with a robust physics-inspired reflectance representation effective for in-the-wild data.
Our experiments show that NeuSim has strong view synthesis performance on challenging scenarios with sparse training views.
arXiv Detail & Related papers (2023-11-09T18:58:22Z) - Sim-to-Real via Sim-to-Seg: End-to-end Off-road Autonomous Driving
Without Real Data [56.49494318285391]
We present Sim2Seg, a re-imagining of RCAN that crosses the visual reality gap for off-road autonomous driving.
This is done by learning to translate randomized simulation images into simulated segmentation and depth maps.
This allows us to train an end-to-end RL policy in simulation, and directly deploy in the real-world.
arXiv Detail & Related papers (2022-10-25T17:50:36Z) - DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to
Reality [64.51295032956118]
We train a policy that can perform robust dexterous manipulation on an anthropomorphic robot hand.
Our work reaffirms the possibilities of sim-to-real transfer for dexterous manipulation in diverse kinds of hardware and simulator setups.
arXiv Detail & Related papers (2022-10-25T01:51:36Z) - VISTA 2.0: An Open, Data-driven Simulator for Multimodal Sensing and
Policy Learning for Autonomous Vehicles [131.2240621036954]
We present VISTA, an open source, data-driven simulator that integrates multiple types of sensors for autonomous vehicles.
Using high fidelity, real-world datasets, VISTA represents and simulates RGB cameras, 3D LiDAR, and event-based cameras.
We demonstrate the ability to train and test perception-to-control policies across each of the sensor types and showcase the power of this approach via deployment on a full scale autonomous vehicle.
arXiv Detail & Related papers (2021-11-23T18:58:10Z) - Point Cloud Based Reinforcement Learning for Sim-to-Real and Partial
Observability in Visual Navigation [62.22058066456076]
Reinforcement Learning (RL) represents powerful tools to solve complex robotic tasks.
RL does not work directly in the real-world, which is known as the sim-to-real transfer problem.
We propose a method that learns on an observation space constructed by point clouds and environment randomization.
arXiv Detail & Related papers (2020-07-27T17:46:59Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.